render thread
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@@ -12,6 +12,7 @@
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#include <comutil.h>
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#include "GLExtensions.h"
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#include "RenderFrameState.h"
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#include <functional>
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#include <atomic>
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@@ -87,6 +88,8 @@ private:
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bool InitOpenGLState();
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void renderEffect();
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RenderFrameInput BuildRenderFrameInput() const;
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void RenderFrame(const RenderFrameInput& frameInput);
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void ProcessScreenshotRequest();
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std::filesystem::path BuildScreenshotPath() const;
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};
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