Clock updates

This commit is contained in:
Aiden
2026-05-12 21:44:26 +10:00
parent 5c66cfdc64
commit 3a83d9617f
9 changed files with 131 additions and 12 deletions

View File

@@ -60,6 +60,27 @@ void TestLatePollRecordsSkippedFrames()
Expect(cadence.SkippedFrameCount() == 3, "late poll accumulates skipped frames");
}
void TestLatePollSkipsMissedIntervalsInsteadOfCatchingUp()
{
using Clock = RenderCadenceClock::Clock;
RenderCadenceClock cadence(10.0);
const auto start = Clock::now();
cadence.Reset(start);
const auto late = start + std::chrono::milliseconds(35);
const auto tick = cadence.Poll(late);
Expect(tick.due, "late skipped-interval poll is due");
Expect(tick.skippedFrames == 3, "late skipped-interval poll counts missed frames");
cadence.MarkRendered(late);
Expect(cadence.NextRenderTime() > late, "late render schedules the next tick in the future");
Expect(cadence.NextRenderTime() - late <= std::chrono::milliseconds(6), "late render does not leave catch-up frames due immediately");
const auto immediateFollowup = cadence.Poll(late);
Expect(!immediateFollowup.due, "cadence does not allow an immediate catch-up render after a late frame");
Expect(immediateFollowup.sleepFor > RenderCadenceClock::Duration::zero(), "cadence reports wait time after skipping missed intervals");
}
void TestMarkRenderedRebasesAfterLargeStall()
{
using Clock = RenderCadenceClock::Clock;
@@ -81,6 +102,7 @@ int main()
TestEarlyPollWaitsWithoutAdvancing();
TestDuePollRendersWithoutSkipping();
TestLatePollRecordsSkippedFrames();
TestLatePollSkipsMissedIntervalsInsteadOfCatchingUp();
TestMarkRenderedRebasesAfterLargeStall();
if (gFailures != 0)