intial phase 1 subsytem split
All checks were successful
CI / React UI Build (push) Successful in 11s
CI / Native Windows Build And Tests (push) Successful in 2m31s
CI / Windows Release Package (push) Successful in 2m32s

This commit is contained in:
Aiden
2026-05-10 23:03:15 +10:00
parent 618831d578
commit 3629227aa9
12 changed files with 348 additions and 61 deletions

View File

@@ -104,6 +104,8 @@ OpenGLComposite::OpenGLComposite(HWND hWnd, HDC hDC, HGLRC hRC) :
{
InitializeCriticalSection(&pMutex);
mRuntimeHost = std::make_unique<RuntimeHost>();
mRuntimeStore = std::make_unique<RuntimeStore>(*mRuntimeHost);
mRuntimeSnapshotProvider = std::make_unique<RuntimeSnapshotProvider>(*mRuntimeHost);
mRenderPipeline = std::make_unique<OpenGLRenderPipeline>(
*mRenderer,
*mRuntimeHost,
@@ -119,8 +121,8 @@ OpenGLComposite::OpenGLComposite(HWND hWnd, HDC hDC, HGLRC hRC) :
hGLDC,
hGLRC);
mRenderPass = std::make_unique<OpenGLRenderPass>(*mRenderer);
mShaderPrograms = std::make_unique<OpenGLShaderPrograms>(*mRenderer, *mRuntimeHost);
mShaderBuildQueue = std::make_unique<ShaderBuildQueue>(*mRuntimeHost);
mShaderPrograms = std::make_unique<OpenGLShaderPrograms>(*mRenderer, *mRuntimeHost, *mRuntimeSnapshotProvider);
mShaderBuildQueue = std::make_unique<ShaderBuildQueue>(*mRuntimeSnapshotProvider);
mRuntimeServices = std::make_unique<RuntimeServices>();
}
@@ -146,23 +148,23 @@ bool OpenGLComposite::InitVideoIO()
VideoFormatSelection videoModes;
std::string initFailureReason;
if (mRuntimeHost && mRuntimeHost->GetRepoRoot().empty())
if (mRuntimeStore && mRuntimeStore->GetRepoRoot().empty())
{
std::string runtimeError;
if (!mRuntimeHost->Initialize(runtimeError))
if (!mRuntimeStore->Initialize(runtimeError))
{
MessageBoxA(NULL, runtimeError.c_str(), "Runtime host failed to initialize", MB_OK);
return false;
}
}
if (mRuntimeHost)
if (mRuntimeStore)
{
if (!ResolveConfiguredVideoFormats(
mRuntimeHost->GetInputVideoFormat(),
mRuntimeHost->GetInputFrameRate(),
mRuntimeHost->GetOutputVideoFormat(),
mRuntimeHost->GetOutputFrameRate(),
mRuntimeStore->GetInputVideoFormat(),
mRuntimeStore->GetInputFrameRate(),
mRuntimeStore->GetOutputVideoFormat(),
mRuntimeStore->GetOutputFrameRate(),
videoModes,
initFailureReason))
{
@@ -179,7 +181,7 @@ bool OpenGLComposite::InitVideoIO()
MessageBoxA(NULL, initFailureReason.c_str(), title, MB_OK | MB_ICONERROR);
return false;
}
const bool outputAlphaRequired = mRuntimeHost && mRuntimeHost->ExternalKeyingEnabled();
const bool outputAlphaRequired = mRuntimeStore && mRuntimeStore->ExternalKeyingEnabled();
if (!mVideoIO->SelectPreferredFormats(videoModes, outputAlphaRequired, initFailureReason))
goto error;
@@ -214,7 +216,7 @@ bool OpenGLComposite::InitVideoIO()
mRuntimeHost->SetSignalStatus(false, mVideoIO->InputFrameWidth(), mVideoIO->InputFrameHeight(), mVideoIO->InputDisplayModeName());
}
if (!mVideoIO->ConfigureOutput([this](const VideoIOCompletion& completion) { mVideoIOBridge->PlayoutFrameCompleted(completion); }, videoModes.output, mRuntimeHost && mRuntimeHost->ExternalKeyingEnabled(), initFailureReason))
if (!mVideoIO->ConfigureOutput([this](const VideoIOCompletion& completion) { mVideoIOBridge->PlayoutFrameCompleted(completion); }, videoModes.output, mRuntimeStore && mRuntimeStore->ExternalKeyingEnabled(), initFailureReason))
{
goto error;
}
@@ -237,7 +239,7 @@ void OpenGLComposite::paintGL(bool force)
if (IsIconic(hGLWnd))
return;
const unsigned previewFps = mRuntimeHost ? mRuntimeHost->GetPreviewFps() : 30u;
const unsigned previewFps = mRuntimeStore ? mRuntimeStore->GetPreviewFps() : 30u;
if (previewFps == 0)
return;
@@ -292,7 +294,7 @@ void OpenGLComposite::PublishVideoIOStatus(const std::string& statusMessage)
mVideoIO->SupportsInternalKeying(),
mVideoIO->SupportsExternalKeying(),
mVideoIO->KeyerInterfaceAvailable(),
mRuntimeHost->ExternalKeyingEnabled(),
mRuntimeStore ? mRuntimeStore->ExternalKeyingEnabled() : false,
mVideoIO->ExternalKeyingActive(),
mVideoIO->StatusMessage());
}
@@ -303,7 +305,7 @@ bool OpenGLComposite::InitOpenGLState()
return false;
std::string runtimeError;
if (mRuntimeHost->GetRepoRoot().empty() && !mRuntimeHost->Initialize(runtimeError))
if (mRuntimeStore->GetRepoRoot().empty() && !mRuntimeStore->Initialize(runtimeError))
{
MessageBoxA(NULL, runtimeError.c_str(), "Runtime host failed to initialize", MB_OK);
return false;
@@ -381,8 +383,8 @@ bool OpenGLComposite::ReloadShader(bool preserveFeedbackState)
mPreserveFeedbackOnNextShaderBuild = preserveFeedbackState;
if (mRuntimeHost)
{
mRuntimeHost->SetCompileStatus(true, "Shader rebuild queued.");
mRuntimeHost->ClearReloadRequest();
mRuntimeStore->SetCompileStatus(true, "Shader rebuild queued.");
mRuntimeStore->ClearReloadRequest();
}
RequestShaderBuild();
broadcastRuntimeState();
@@ -456,7 +458,7 @@ void OpenGLComposite::renderEffect()
if (states.empty() || mOscOverlayStates.empty() || !mRuntimeHost)
return;
const double smoothing = ClampOscAlpha(mRuntimeHost->GetOscSmoothing());
const double smoothing = ClampOscAlpha(mRuntimeStore ? mRuntimeStore->GetOscSmoothing() : 0.0);
std::vector<std::string> overlayKeysToRemove;
for (auto& item : mOscOverlayStates)
{
@@ -591,15 +593,15 @@ void OpenGLComposite::renderEffect()
{
layerStates = mShaderPrograms->CommittedLayerStates();
applyOscOverlays(layerStates, false);
if (mRuntimeHost)
mRuntimeHost->RefreshDynamicRenderStateFields(layerStates);
if (mRuntimeSnapshotProvider)
mRuntimeSnapshotProvider->RefreshDynamicRenderStateFields(layerStates);
}
else if (mRuntimeHost)
else if (mRuntimeSnapshotProvider)
{
const unsigned renderWidth = mVideoIO->InputFrameWidth();
const unsigned renderHeight = mVideoIO->InputFrameHeight();
const uint64_t renderStateVersion = mRuntimeHost->GetRenderStateVersion();
const uint64_t parameterStateVersion = mRuntimeHost->GetParameterStateVersion();
const uint64_t renderStateVersion = mRuntimeSnapshotProvider->GetRenderStateVersion();
const uint64_t parameterStateVersion = mRuntimeSnapshotProvider->GetParameterStateVersion();
const bool renderStateCacheValid =
!mCachedLayerRenderStates.empty() &&
mCachedRenderStateVersion == renderStateVersion &&
@@ -610,17 +612,17 @@ void OpenGLComposite::renderEffect()
{
applyOscOverlays(mCachedLayerRenderStates, true);
if (mCachedParameterStateVersion != parameterStateVersion &&
mRuntimeHost->TryRefreshCachedLayerStates(mCachedLayerRenderStates))
mRuntimeSnapshotProvider->TryRefreshCachedLayerStates(mCachedLayerRenderStates))
{
mCachedParameterStateVersion = parameterStateVersion;
applyOscOverlays(mCachedLayerRenderStates, true);
}
layerStates = mCachedLayerRenderStates;
mRuntimeHost->RefreshDynamicRenderStateFields(layerStates);
mRuntimeSnapshotProvider->RefreshDynamicRenderStateFields(layerStates);
}
else
{
if (mRuntimeHost->TryGetLayerRenderStates(renderWidth, renderHeight, layerStates))
if (mRuntimeSnapshotProvider->TryGetLayerRenderStates(renderWidth, renderHeight, layerStates))
{
mCachedLayerRenderStates = layerStates;
mCachedRenderStateVersion = renderStateVersion;
@@ -634,11 +636,11 @@ void OpenGLComposite::renderEffect()
{
applyOscOverlays(mCachedLayerRenderStates, true);
layerStates = mCachedLayerRenderStates;
mRuntimeHost->RefreshDynamicRenderStateFields(layerStates);
mRuntimeSnapshotProvider->RefreshDynamicRenderStateFields(layerStates);
}
}
}
const unsigned historyCap = mRuntimeHost ? mRuntimeHost->GetMaxTemporalHistoryFrames() : 0;
const unsigned historyCap = mRuntimeStore ? mRuntimeStore->GetMaxTemporalHistoryFrames() : 0;
mRenderPass->Render(
hasInputSource,
layerStates,
@@ -699,8 +701,8 @@ void OpenGLComposite::ProcessScreenshotRequest()
std::filesystem::path OpenGLComposite::BuildScreenshotPath() const
{
const std::filesystem::path root = mRuntimeHost && !mRuntimeHost->GetRuntimeRoot().empty()
? mRuntimeHost->GetRuntimeRoot()
const std::filesystem::path root = mRuntimeStore && !mRuntimeStore->GetRuntimeRoot().empty()
? mRuntimeStore->GetRuntimeRoot()
: std::filesystem::current_path();
const auto now = std::chrono::system_clock::now();
@@ -726,7 +728,7 @@ bool OpenGLComposite::ProcessRuntimePollResults()
const RuntimePollEvents events = mRuntimeServices->ConsumePollEvents();
if (events.failed)
{
mRuntimeHost->SetCompileStatus(false, events.error);
mRuntimeStore->SetCompileStatus(false, events.error);
broadcastRuntimeState();
return false;
}
@@ -743,7 +745,7 @@ bool OpenGLComposite::ProcessRuntimePollResults()
char compilerErrorMessage[1024] = {};
if (!mShaderPrograms->CommitPreparedLayerPrograms(readyBuild, mVideoIO->InputFrameWidth(), mVideoIO->InputFrameHeight(), sizeof(compilerErrorMessage), compilerErrorMessage))
{
mRuntimeHost->SetCompileStatus(false, compilerErrorMessage);
mRuntimeStore->SetCompileStatus(false, compilerErrorMessage);
mUseCommittedLayerStates = true;
mPreserveFeedbackOnNextShaderBuild = false;
broadcastRuntimeState();
@@ -760,7 +762,7 @@ bool OpenGLComposite::ProcessRuntimePollResults()
return true;
}
mRuntimeHost->SetCompileStatus(true, "Shader rebuild queued.");
mRuntimeStore->SetCompileStatus(true, "Shader rebuild queued.");
mPreserveFeedbackOnNextShaderBuild = false;
RequestShaderBuild();
broadcastRuntimeState();
@@ -774,7 +776,7 @@ void OpenGLComposite::RequestShaderBuild()
mUseCommittedLayerStates = true;
if (mRuntimeHost)
mRuntimeHost->ClearReloadRequest();
mRuntimeStore->ClearReloadRequest();
mShaderBuildQueue->RequestBuild(mVideoIO->InputFrameWidth(), mVideoIO->InputFrameHeight());
}