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This commit is contained in:
Aiden
2026-05-11 00:08:12 +10:00
parent a24cdc0630
commit 34c145e80b
6 changed files with 244 additions and 200 deletions

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@@ -119,6 +119,7 @@ These are still compatibility seams, not a completed subsystem extraction. Most
- render-state and shader-build reads in `OpenGLComposite.cpp`, `OpenGLShaderPrograms.cpp`, and `ShaderBuildQueue.cpp` now route through `RuntimeSnapshotProvider`
- service ingress and polling coordination now route through `ControlServices`
- timing and status writes now route through `HealthTelemetry`
- `HealthTelemetry` now owns the live signal, video-I/O, and performance snapshots directly instead of `RuntimeHost` keeping those backing fields
- render-side frame advancement and render-performance reporting now flow through `RuntimeSnapshotProvider` and `HealthTelemetry` instead of directly through `RuntimeHost`
- live OSC overlay state and smoothing/commit decisions now live under `RenderEngine` instead of `OpenGLComposite`
- `OpenGLComposite` now owns a `RenderEngine` seam for renderer, pipeline, render-pass, and shader-program responsibilities