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@@ -318,3 +318,6 @@ If `SLANG_ROOT` or `MSDF_ATLAS_GEN_ROOT` is not set, the workflow falls back to
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- Anotate included shaders
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- allow 3 vector exposed controls
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- add nearest sampling to the extra shader pass
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- add spout input/output (https://github.com/leadedge/Spout2)
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- Add Aja input and output (Assuming i can get a hold of an aja card)
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- Add bluefish input and output (Assuming again card acess)
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