doc updates
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@@ -14,9 +14,9 @@ Packaged documentation:
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Generated files:
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- `shader_cache/active_shader_wrapper.slang`: generated Slang wrapper for the active shader/layer.
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- `shader_cache/active_shader.raw.frag`: raw GLSL emitted by `slangc`.
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- `shader_cache/active_shader.frag`: patched GLSL consumed by the OpenGL path.
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- `shader_cache/active_shader_wrapper.slang`: generated Slang wrapper for the most recently compiled shader pass.
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- `shader_cache/active_shader.raw.frag`: raw GLSL emitted by `slangc` for the most recently compiled pass.
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- `shader_cache/active_shader.frag`: patched GLSL consumed by the OpenGL path for the most recently compiled pass.
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- `runtime_state.json`: autosaved latest layer stack, layer order, bypass state, shader assignments, and parameter values. The host reloads this file on startup.
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- `stack_presets/*.json`: user-saved layer stack presets.
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- `screenshots/*.png`: screenshots captured from the final output render target through the control UI/API.
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