Added OSC
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@@ -66,6 +66,7 @@ class PlayoutDelegate;
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class CaptureDelegate;
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class PinnedMemoryAllocator;
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class ControlServer;
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class OscServer;
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class OpenGLComposite
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@@ -86,6 +87,7 @@ public:
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bool SetLayerBypass(const std::string& layerId, bool bypassed, std::string& error);
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bool SetLayerShader(const std::string& layerId, const std::string& shaderId, std::string& error);
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bool UpdateLayerParameterJson(const std::string& layerId, const std::string& parameterId, const std::string& valueJson, std::string& error);
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bool UpdateLayerParameterByControlKeyJson(const std::string& layerKey, const std::string& parameterKey, const std::string& valueJson, std::string& error);
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bool ResetLayerParameters(const std::string& layerId, std::string& error);
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bool SaveStackPreset(const std::string& presetName, std::string& error);
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bool LoadStackPreset(const std::string& presetName, std::string& error);
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@@ -149,6 +151,7 @@ private:
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int mViewHeight;
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std::unique_ptr<RuntimeHost> mRuntimeHost;
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std::unique_ptr<ControlServer> mControlServer;
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std::unique_ptr<OscServer> mOscServer;
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struct LayerProgram
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{
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