This commit is contained in:
Aiden
2026-05-11 19:53:31 +10:00
parent ab38bfad24
commit 205c90e52e
8 changed files with 379 additions and 6 deletions

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@@ -345,6 +345,23 @@ endif()
add_test(NAME RuntimeStateLayerModelTests COMMAND RuntimeStateLayerModelTests) add_test(NAME RuntimeStateLayerModelTests COMMAND RuntimeStateLayerModelTests)
add_executable(PersistenceWriterTests
"${APP_DIR}/runtime/persistence/PersistenceWriter.cpp"
"${CMAKE_CURRENT_SOURCE_DIR}/tests/PersistenceWriterTests.cpp"
)
target_include_directories(PersistenceWriterTests PRIVATE
"${APP_DIR}"
"${APP_DIR}/runtime"
"${APP_DIR}/runtime/persistence"
)
if(MSVC)
target_compile_options(PersistenceWriterTests PRIVATE /W3)
endif()
add_test(NAME PersistenceWriterTests COMMAND PersistenceWriterTests)
add_executable(RuntimeSubsystemTests add_executable(RuntimeSubsystemTests
"${APP_DIR}/runtime/coordination/RuntimeCoordinator.cpp" "${APP_DIR}/runtime/coordination/RuntimeCoordinator.cpp"
"${APP_DIR}/runtime/live/CommittedLiveState.cpp" "${APP_DIR}/runtime/live/CommittedLiveState.cpp"

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@@ -37,5 +37,8 @@ struct PersistenceSnapshot
std::filesystem::path targetPath; std::filesystem::path targetPath;
std::string contents; std::string contents;
std::string reason; std::string reason;
std::string debounceKey;
bool debounceAllowed = false;
bool flushRequested = false;
uint64_t generation = 0; uint64_t generation = 0;
}; };

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@@ -2,10 +2,96 @@
#include <windows.h> #include <windows.h>
#include <algorithm>
#include <filesystem> #include <filesystem>
#include <fstream> #include <fstream>
#include <utility>
PersistenceWriter::PersistenceWriter(std::chrono::milliseconds debounceDelay, SnapshotSink sink) :
mDebounceDelay(debounceDelay),
mSink(std::move(sink))
{
}
PersistenceWriter::~PersistenceWriter()
{
StopAndFlush();
}
bool PersistenceWriter::WriteSnapshot(const PersistenceSnapshot& snapshot, std::string& error) const bool PersistenceWriter::WriteSnapshot(const PersistenceSnapshot& snapshot, std::string& error) const
{
if (!ValidateSnapshot(snapshot, error))
return false;
return WriteSnapshotThroughSink(snapshot, error);
}
bool PersistenceWriter::EnqueueSnapshot(const PersistenceSnapshot& snapshot, std::string& error)
{
if (!ValidateSnapshot(snapshot, error))
return false;
std::lock_guard<std::mutex> lock(mMutex);
if (!mAcceptingRequests)
{
error = "Persistence writer is stopping.";
return false;
}
StartWorkerLocked();
const auto now = std::chrono::steady_clock::now();
if (snapshot.debounceAllowed)
{
const std::string debounceKey = snapshot.debounceKey.empty() ? snapshot.targetPath.string() : snapshot.debounceKey;
PendingSnapshot& pending = mDebouncedSnapshots[debounceKey];
if (!pending.snapshot.targetPath.empty())
++mCoalescedCount;
else
++mEnqueuedCount;
pending.snapshot = snapshot;
pending.readyAt = snapshot.flushRequested ? now : now + mDebounceDelay;
}
else
{
mImmediateSnapshots.push_back(snapshot);
++mEnqueuedCount;
}
mCondition.notify_one();
return true;
}
void PersistenceWriter::StopAndFlush()
{
{
std::lock_guard<std::mutex> lock(mMutex);
mAcceptingRequests = false;
mStopping = true;
const auto now = std::chrono::steady_clock::now();
for (auto& entry : mDebouncedSnapshots)
entry.second.readyAt = now;
}
mCondition.notify_all();
if (mWorker.joinable())
mWorker.join();
}
PersistenceWriterMetrics PersistenceWriter::GetMetrics() const
{
std::lock_guard<std::mutex> lock(mMutex);
PersistenceWriterMetrics metrics;
metrics.pendingCount = PendingCountLocked();
metrics.enqueuedCount = mEnqueuedCount;
metrics.coalescedCount = mCoalescedCount;
metrics.writtenCount = mWrittenCount;
metrics.failedCount = mFailedCount;
return metrics;
}
bool PersistenceWriter::ValidateSnapshot(const PersistenceSnapshot& snapshot, std::string& error) const
{ {
if (snapshot.targetPath.empty()) if (snapshot.targetPath.empty())
{ {
@@ -13,6 +99,14 @@ bool PersistenceWriter::WriteSnapshot(const PersistenceSnapshot& snapshot, std::
return false; return false;
} }
return true;
}
bool PersistenceWriter::WriteSnapshotThroughSink(const PersistenceSnapshot& snapshot, std::string& error) const
{
if (mSink)
return mSink(snapshot, error);
std::error_code fsError; std::error_code fsError;
std::filesystem::create_directories(snapshot.targetPath.parent_path(), fsError); std::filesystem::create_directories(snapshot.targetPath.parent_path(), fsError);
@@ -42,3 +136,82 @@ bool PersistenceWriter::WriteSnapshot(const PersistenceSnapshot& snapshot, std::
return true; return true;
} }
void PersistenceWriter::StartWorkerLocked()
{
if (mWorkerRunning)
return;
mWorkerRunning = true;
mWorker = std::thread([this]() { WorkerMain(); });
}
void PersistenceWriter::WorkerMain()
{
for (;;)
{
PersistenceSnapshot snapshot;
{
std::unique_lock<std::mutex> lock(mMutex);
for (;;)
{
if (!mImmediateSnapshots.empty())
{
snapshot = std::move(mImmediateSnapshots.front());
mImmediateSnapshots.pop_front();
break;
}
if (!mDebouncedSnapshots.empty())
{
const auto now = std::chrono::steady_clock::now();
auto readyIt = mDebouncedSnapshots.end();
auto nextReadyAt = (std::chrono::steady_clock::time_point::max)();
for (auto it = mDebouncedSnapshots.begin(); it != mDebouncedSnapshots.end(); ++it)
{
if (it->second.readyAt <= now)
{
readyIt = it;
break;
}
if (it->second.readyAt < nextReadyAt)
nextReadyAt = it->second.readyAt;
}
if (readyIt != mDebouncedSnapshots.end())
{
snapshot = std::move(readyIt->second.snapshot);
mDebouncedSnapshots.erase(readyIt);
break;
}
mCondition.wait_until(lock, nextReadyAt);
continue;
}
if (mStopping)
{
mWorkerRunning = false;
return;
}
mCondition.wait(lock);
}
}
std::string error;
const bool succeeded = WriteSnapshotThroughSink(snapshot, error);
{
std::lock_guard<std::mutex> lock(mMutex);
if (succeeded)
++mWrittenCount;
else
++mFailedCount;
}
}
}
std::size_t PersistenceWriter::PendingCountLocked() const
{
return mImmediateSnapshots.size() + mDebouncedSnapshots.size();
}

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@@ -2,10 +2,65 @@
#include "PersistenceRequest.h" #include "PersistenceRequest.h"
#include <chrono>
#include <condition_variable>
#include <cstdint>
#include <deque>
#include <functional>
#include <mutex>
#include <string> #include <string>
#include <thread>
#include <unordered_map>
struct PersistenceWriterMetrics
{
std::size_t pendingCount = 0;
uint64_t enqueuedCount = 0;
uint64_t coalescedCount = 0;
uint64_t writtenCount = 0;
uint64_t failedCount = 0;
};
class PersistenceWriter class PersistenceWriter
{ {
public: public:
using SnapshotSink = std::function<bool(const PersistenceSnapshot&, std::string&)>;
explicit PersistenceWriter(
std::chrono::milliseconds debounceDelay = std::chrono::milliseconds(50),
SnapshotSink sink = SnapshotSink());
~PersistenceWriter();
bool WriteSnapshot(const PersistenceSnapshot& snapshot, std::string& error) const; bool WriteSnapshot(const PersistenceSnapshot& snapshot, std::string& error) const;
bool EnqueueSnapshot(const PersistenceSnapshot& snapshot, std::string& error);
void StopAndFlush();
PersistenceWriterMetrics GetMetrics() const;
private:
struct PendingSnapshot
{
PersistenceSnapshot snapshot;
std::chrono::steady_clock::time_point readyAt;
};
bool ValidateSnapshot(const PersistenceSnapshot& snapshot, std::string& error) const;
bool WriteSnapshotThroughSink(const PersistenceSnapshot& snapshot, std::string& error) const;
void StartWorkerLocked();
void WorkerMain();
std::size_t PendingCountLocked() const;
std::chrono::milliseconds mDebounceDelay;
SnapshotSink mSink;
mutable std::mutex mMutex;
std::condition_variable mCondition;
std::thread mWorker;
bool mWorkerRunning = false;
bool mStopping = false;
bool mAcceptingRequests = true;
std::unordered_map<std::string, PendingSnapshot> mDebouncedSnapshots;
std::deque<PersistenceSnapshot> mImmediateSnapshots;
uint64_t mEnqueuedCount = 0;
uint64_t mCoalescedCount = 0;
uint64_t mWrittenCount = 0;
uint64_t mFailedCount = 0;
}; };

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@@ -111,6 +111,9 @@ PersistenceSnapshot RuntimeStore::BuildRuntimeStatePersistenceSnapshotLocked(con
snapshot.targetPath = mConfigStore.GetRuntimeStatePath(); snapshot.targetPath = mConfigStore.GetRuntimeStatePath();
snapshot.contents = SerializeJson(mCommittedLiveState.BuildPersistentStateValue(mShaderCatalog), true); snapshot.contents = SerializeJson(mCommittedLiveState.BuildPersistentStateValue(mShaderCatalog), true);
snapshot.reason = request.reason; snapshot.reason = request.reason;
snapshot.debounceKey = request.debounceKey;
snapshot.debounceAllowed = request.debounceAllowed;
snapshot.flushRequested = request.flushRequested;
snapshot.generation = request.sequence; snapshot.generation = request.sequence;
return snapshot; return snapshot;
} }
@@ -478,7 +481,7 @@ bool RuntimeStore::LoadPersistentState(std::string& error)
bool RuntimeStore::SavePersistentState(std::string& error) const bool RuntimeStore::SavePersistentState(std::string& error) const
{ {
return mPersistenceWriter.WriteSnapshot(BuildRuntimeStatePersistenceSnapshotLocked(PersistenceRequest::RuntimeStateRequest("SavePersistentState")), error); return mPersistenceWriter.EnqueueSnapshot(BuildRuntimeStatePersistenceSnapshotLocked(PersistenceRequest::RuntimeStateRequest("SavePersistentState")), error);
} }
PersistenceSnapshot RuntimeStore::BuildStackPresetPersistenceSnapshot(const std::string& presetName) const PersistenceSnapshot RuntimeStore::BuildStackPresetPersistenceSnapshot(const std::string& presetName) const
@@ -490,6 +493,9 @@ PersistenceSnapshot RuntimeStore::BuildStackPresetPersistenceSnapshot(const std:
snapshot.targetPath = mConfigStore.GetPresetRoot() / (safeStem + ".json"); snapshot.targetPath = mConfigStore.GetPresetRoot() / (safeStem + ".json");
snapshot.contents = SerializeJson(mCommittedLiveState.BuildStackPresetValue(mShaderCatalog, presetName), true); snapshot.contents = SerializeJson(mCommittedLiveState.BuildStackPresetValue(mShaderCatalog, presetName), true);
snapshot.reason = "SaveStackPreset"; snapshot.reason = "SaveStackPreset";
snapshot.debounceKey = "stack-preset:" + safeStem;
snapshot.debounceAllowed = false;
snapshot.flushRequested = true;
snapshot.generation = 0; snapshot.generation = 0;
return snapshot; return snapshot;
} }

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@@ -93,7 +93,7 @@ private:
void MarkParameterStateDirtyLocked(); void MarkParameterStateDirtyLocked();
RenderSnapshotBuilder mRenderSnapshotBuilder; RenderSnapshotBuilder mRenderSnapshotBuilder;
PersistenceWriter mPersistenceWriter; mutable PersistenceWriter mPersistenceWriter;
RuntimeConfigStore mConfigStore; RuntimeConfigStore mConfigStore;
ShaderPackageCatalog mShaderCatalog; ShaderPackageCatalog mShaderCatalog;
CommittedLiveState mCommittedLiveState; CommittedLiveState mCommittedLiveState;

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@@ -7,7 +7,7 @@ Phases 1-5 separate durable state, coordination policy, render-facing snapshots,
## Status ## Status
- Phase 6 design package: proposed. - Phase 6 design package: proposed.
- Phase 6 implementation: Step 2 complete. - Phase 6 implementation: Step 3 complete.
- Current alignment: `RuntimeStore` owns durable serialization, config, package metadata, preset IO, and persistence requests; `CommittedLiveState` owns the current committed/session layer state; and `RuntimeCoordinator` publishes typed persistence requests for persisted mutations. The remaining issue is that actual disk writes are still synchronous store work rather than queued, debounced, atomic background writes. - Current alignment: `RuntimeStore` owns durable serialization, config, package metadata, preset IO, and persistence requests; `CommittedLiveState` owns the current committed/session layer state; and `RuntimeCoordinator` publishes typed persistence requests for persisted mutations. The remaining issue is that actual disk writes are still synchronous store work rather than queued, debounced, atomic background writes.
Current persistence footholds: Current persistence footholds:
@@ -218,9 +218,16 @@ Introduce a worker thread or queued task owner.
Initial target: Initial target:
- repeated runtime-state requests coalesce - [x] repeated runtime-state requests coalesce
- worker writes only latest pending snapshot - [x] worker writes only latest pending snapshot
- tests cover coalescing without filesystem where possible - [x] tests cover coalescing without filesystem where possible
Current implementation:
- `PersistenceWriter::EnqueueSnapshot(...)` starts a worker lazily and debounces snapshots by `debounceKey`.
- Runtime-state saves enqueue debounced snapshots, so routine mutation paths no longer write the runtime-state file directly.
- Synchronous `PersistenceWriter::WriteSnapshot(...)` remains for stack preset saves and transitional direct writes.
- `PersistenceWriterTests` use an injected in-memory sink to verify coalescing and non-coalesced immediate requests without touching the filesystem.
### Step 4. Add Atomic Write And Failure Reporting ### Step 4. Add Atomic Write And Failure Reporting

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@@ -0,0 +1,112 @@
#include "PersistenceWriter.h"
#include <filesystem>
#include <iostream>
#include <mutex>
#include <string>
#include <vector>
namespace
{
int gFailures = 0;
void Expect(bool condition, const char* message)
{
if (condition)
return;
std::cerr << "FAIL: " << message << "\n";
++gFailures;
}
PersistenceSnapshot MakeRuntimeSnapshot(const std::string& contents)
{
PersistenceSnapshot snapshot;
snapshot.targetKind = PersistenceTargetKind::RuntimeState;
snapshot.targetPath = std::filesystem::temp_directory_path() / "video-shader-persistence-writer-test.json";
snapshot.contents = contents;
snapshot.reason = "test";
snapshot.debounceKey = "runtime-state";
snapshot.debounceAllowed = true;
return snapshot;
}
void TestDebouncedRequestsCoalesceToNewestSnapshot()
{
std::mutex mutex;
std::vector<PersistenceSnapshot> writtenSnapshots;
PersistenceWriter writer(
std::chrono::milliseconds(1000),
[&](const PersistenceSnapshot& snapshot, std::string&) {
std::lock_guard<std::mutex> lock(mutex);
writtenSnapshots.push_back(snapshot);
return true;
});
std::string error;
Expect(writer.EnqueueSnapshot(MakeRuntimeSnapshot("first"), error), "first debounced snapshot enqueues");
Expect(writer.EnqueueSnapshot(MakeRuntimeSnapshot("second"), error), "second debounced snapshot enqueues");
PersistenceWriterMetrics metrics = writer.GetMetrics();
Expect(metrics.pendingCount == 1, "debounced snapshots share one pending slot");
Expect(metrics.enqueuedCount == 1, "first debounced snapshot counts as enqueue");
Expect(metrics.coalescedCount == 1, "second debounced snapshot counts as coalesced");
writer.StopAndFlush();
{
std::lock_guard<std::mutex> lock(mutex);
Expect(writtenSnapshots.size() == 1, "flush writes one coalesced snapshot");
Expect(!writtenSnapshots.empty() && writtenSnapshots[0].contents == "second", "coalesced writer keeps newest snapshot");
}
metrics = writer.GetMetrics();
Expect(metrics.pendingCount == 0, "flush drains pending debounced snapshot");
Expect(metrics.writtenCount == 1, "flush records one successful write");
}
void TestImmediateRequestsAreNotCoalesced()
{
std::mutex mutex;
std::vector<PersistenceSnapshot> writtenSnapshots;
PersistenceWriter writer(
std::chrono::milliseconds(1000),
[&](const PersistenceSnapshot& snapshot, std::string&) {
std::lock_guard<std::mutex> lock(mutex);
writtenSnapshots.push_back(snapshot);
return true;
});
PersistenceSnapshot first = MakeRuntimeSnapshot("first");
first.debounceAllowed = false;
PersistenceSnapshot second = MakeRuntimeSnapshot("second");
second.debounceAllowed = false;
std::string error;
Expect(writer.EnqueueSnapshot(first, error), "first immediate snapshot enqueues");
Expect(writer.EnqueueSnapshot(second, error), "second immediate snapshot enqueues");
writer.StopAndFlush();
{
std::lock_guard<std::mutex> lock(mutex);
Expect(writtenSnapshots.size() == 2, "immediate snapshots are written independently");
Expect(writtenSnapshots.size() == 2 && writtenSnapshots[0].contents == "first" && writtenSnapshots[1].contents == "second",
"immediate snapshots preserve order");
}
}
}
int main()
{
TestDebouncedRequestsCoalesceToNewestSnapshot();
TestImmediateRequestsAreNotCoalesced();
if (gFailures != 0)
{
std::cerr << gFailures << " persistence writer test(s) failed.\n";
return 1;
}
std::cout << "Persistence writer tests passed.\n";
return 0;
}