Step 3
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@@ -1,7 +1,10 @@
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#pragma once
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#include "VideoIOTypes.h"
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#include <cstddef>
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#include <cstdint>
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#include <deque>
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#include <mutex>
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enum class RenderCommandResetScope
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@@ -24,6 +27,18 @@ struct RenderScreenshotCaptureRequest
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unsigned height = 0;
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};
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struct RenderInputUploadRequest
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{
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VideoIOFrame inputFrame;
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VideoIOState videoState;
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};
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struct RenderOutputFrameRequest
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{
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VideoIOState videoState;
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VideoIOCompletion completion;
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};
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struct RenderCommandQueueMetrics
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{
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std::size_t depth = 0;
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@@ -40,6 +55,12 @@ public:
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void RequestScreenshotCapture(const RenderScreenshotCaptureRequest& request);
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bool TryTakeScreenshotCapture(RenderScreenshotCaptureRequest& request);
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void RequestInputUpload(const RenderInputUploadRequest& request);
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bool TryTakeInputUpload(RenderInputUploadRequest& request);
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void RequestOutputFrame(const RenderOutputFrameRequest& request);
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bool TryTakeOutputFrame(RenderOutputFrameRequest& request);
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void RequestRenderReset(RenderCommandResetScope scope);
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bool TryTakeRenderReset(RenderCommandResetScope& scope);
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@@ -53,6 +74,9 @@ private:
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RenderPreviewPresentRequest mPreviewPresentRequest;
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bool mHasScreenshotCaptureRequest = false;
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RenderScreenshotCaptureRequest mScreenshotCaptureRequest;
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bool mHasInputUploadRequest = false;
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RenderInputUploadRequest mInputUploadRequest;
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std::deque<RenderOutputFrameRequest> mOutputFrameRequests;
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RenderCommandResetScope mRenderResetScope = RenderCommandResetScope::None;
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uint64_t mEnqueuedCount = 0;
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uint64_t mCoalescedCount = 0;
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