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Aiden
2026-05-12 14:23:53 +10:00
parent 38d729b346
commit 1ddcf5d621
15 changed files with 854 additions and 97 deletions

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@@ -69,6 +69,8 @@ The CPU/build phase may parse manifests, invoke Slang, validate package shape, a
The render thread receives a completed artifact and either commits it at a frame boundary or rejects it. A failed artifact must not disturb the current renderer.
The display/render layer model is app-owned. It may track requested shaders, build state, display metadata, and render-ready artifacts, but it must not perform GL work or drive render cadence directly.
## 5. No Hidden Blocking In The Cadence Path
The render loop must not do work with unbounded or OS-dependent latency.
@@ -124,6 +126,7 @@ Preferred boundaries:
- render cadence/thread ownership
- GL rendering
- runtime artifact build/bridge
- app-owned display/render layer model
- parameter packing
- system-memory frame exchange
- DeckLink output scheduling