Folder fixes
This commit is contained in:
85
.vscode/launch.json
vendored
85
.vscode/launch.json
vendored
@@ -1,89 +1,6 @@
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{
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"version": "0.2.0",
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"configurations": [
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{
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"name": "Debug LoopThroughWithOpenGLCompositing",
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"type": "cppvsdbg",
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"request": "launch",
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"program": "${workspaceFolder}\\build\\vs2022-x64-debug\\Debug\\LoopThroughWithOpenGLCompositing.exe",
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"args": [],
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"stopAtEntry": false,
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"cwd": "${workspaceFolder}\\build\\vs2022-x64-debug\\Debug",
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"environment": [
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{
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"name": "VST_DISABLE_INPUT_CAPTURE",
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"value": "1"
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}
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],
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"console": "internalConsole",
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"symbolSearchPath": "${workspaceFolder}\\build\\vs2022-x64-debug\\Debug",
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"requireExactSource": true,
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"logging": {
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"moduleLoad": true
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},
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"preLaunchTask": "Build LoopThroughWithOpenGLCompositing Debug x64"
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},
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{
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"name": "Debug LoopThroughWithOpenGLCompositing - sync readback experiment",
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"type": "cppvsdbg",
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"request": "launch",
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"program": "${workspaceFolder}\\build\\vs2022-x64-debug\\Debug\\LoopThroughWithOpenGLCompositing.exe",
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"args": [],
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"stopAtEntry": false,
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"cwd": "${workspaceFolder}\\build\\vs2022-x64-debug\\Debug",
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"environment": [
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{
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"name": "VST_OUTPUT_READBACK_MODE",
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"value": "sync"
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}
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],
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"console": "internalConsole",
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"symbolSearchPath": "${workspaceFolder}\\build\\vs2022-x64-debug\\Debug",
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"requireExactSource": true,
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"logging": {
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"moduleLoad": true
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},
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"preLaunchTask": "Build LoopThroughWithOpenGLCompositing Debug x64"
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},
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{
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"name": "Debug LoopThroughWithOpenGLCompositing - cached output experiment",
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"type": "cppvsdbg",
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"request": "launch",
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"program": "${workspaceFolder}\\build\\vs2022-x64-debug\\Debug\\LoopThroughWithOpenGLCompositing.exe",
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"args": [],
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"stopAtEntry": false,
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"cwd": "${workspaceFolder}\\build\\vs2022-x64-debug\\Debug",
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"environment": [
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{
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"name": "VST_OUTPUT_READBACK_MODE",
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"value": "cached_only"
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}
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],
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"console": "internalConsole",
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"symbolSearchPath": "${workspaceFolder}\\build\\vs2022-x64-debug\\Debug",
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"requireExactSource": true,
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"logging": {
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"moduleLoad": true
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},
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"preLaunchTask": "Build LoopThroughWithOpenGLCompositing Debug x64"
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},
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{
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"name": "Debug DeckLinkRenderCadenceProbe",
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"type": "cppvsdbg",
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"request": "launch",
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"program": "${workspaceFolder}\\build\\vs2022-x64-debug\\Debug\\DeckLinkRenderCadenceProbe.exe",
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"args": [],
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"stopAtEntry": false,
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"cwd": "${workspaceFolder}\\build\\vs2022-x64-debug\\Debug",
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"environment": [],
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"console": "externalTerminal",
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"symbolSearchPath": "${workspaceFolder}\\build\\vs2022-x64-debug\\Debug",
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"requireExactSource": true,
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"logging": {
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"moduleLoad": true
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},
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"preLaunchTask": "Build DeckLinkRenderCadenceProbe Debug x64"
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},
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{
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"name": "Debug RenderCadenceCompositor",
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"type": "cppvsdbg",
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@@ -91,7 +8,7 @@
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"program": "${workspaceFolder}\\build\\vs2022-x64-debug\\Debug\\RenderCadenceCompositor.exe",
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"args": [],
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"stopAtEntry": false,
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"cwd": "${workspaceFolder}\\build\\vs2022-x64-debug\\Debug",
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"cwd": "${workspaceFolder}",
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"environment": [],
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"console": "externalTerminal",
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"symbolSearchPath": "${workspaceFolder}\\build\\vs2022-x64-debug\\Debug",
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92
.vscode/tasks.json
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92
.vscode/tasks.json
vendored
@@ -2,60 +2,19 @@
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"version": "2.0.0",
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"tasks": [
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{
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"label": "Build LoopThroughWithOpenGLCompositing Debug x64",
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"label": "Configure Debug x64",
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"type": "process",
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"command": "C:\\Program Files\\Microsoft Visual Studio\\2022\\Community\\Common7\\IDE\\CommonExtensions\\Microsoft\\CMake\\CMake\\bin\\cmake.exe",
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"command": "cmake",
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"args": [
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"--build",
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"${workspaceFolder}\\build\\vs2022-x64-debug",
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"--config",
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"Debug",
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"--target",
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"LoopThroughWithOpenGLCompositing",
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"--parallel"
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"--preset",
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"vs2022-x64-debug"
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],
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"group": {
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"kind": "build",
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"isDefault": true
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},
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"problemMatcher": "$msCompile"
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},
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{
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"label": "Build LoopThroughWithOpenGLCompositing Release x64",
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"type": "process",
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"command": "C:\\Program Files\\Microsoft Visual Studio\\2022\\Community\\Common7\\IDE\\CommonExtensions\\Microsoft\\CMake\\CMake\\bin\\cmake.exe",
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"args": [
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"--build",
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"${workspaceFolder}\\build\\vs2022-x64-release",
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"--config",
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"Release",
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"--target",
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"LoopThroughWithOpenGLCompositing",
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"--parallel"
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],
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"group": "build",
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"problemMatcher": "$msCompile"
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},
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{
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"label": "Build DeckLinkRenderCadenceProbe Debug x64",
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"type": "process",
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"command": "C:\\Program Files\\Microsoft Visual Studio\\2022\\Community\\Common7\\IDE\\CommonExtensions\\Microsoft\\CMake\\CMake\\bin\\cmake.exe",
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"args": [
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"--build",
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"${workspaceFolder}\\build\\vs2022-x64-debug",
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"--config",
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"Debug",
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"--target",
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"DeckLinkRenderCadenceProbe",
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"--parallel"
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],
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"group": "build",
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"problemMatcher": "$msCompile"
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},
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{
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"label": "Build RenderCadenceCompositor Debug x64",
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"type": "process",
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"command": "C:\\Program Files\\Microsoft Visual Studio\\2022\\Community\\Common7\\IDE\\CommonExtensions\\Microsoft\\CMake\\CMake\\bin\\cmake.exe",
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"command": "cmake",
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"args": [
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"--build",
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"${workspaceFolder}\\build\\vs2022-x64-debug",
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@@ -65,13 +24,50 @@
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"RenderCadenceCompositor",
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"--parallel"
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],
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"group": {
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"kind": "build",
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"isDefault": true
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},
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"dependsOn": "Configure Debug x64",
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"problemMatcher": "$msCompile"
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},
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{
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"label": "Build RenderCadenceCompositor Release x64",
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"type": "process",
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"command": "cmake",
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"args": [
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"--build",
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"${workspaceFolder}\\build\\vs2022-x64-release",
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"--config",
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"Release",
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"--target",
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"RenderCadenceCompositor",
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"--parallel"
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],
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"group": "build",
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"problemMatcher": "$msCompile"
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},
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{
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"label": "Clean LoopThroughWithOpenGLCompositing Debug x64",
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"label": "Run Native Tests Debug x64",
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"type": "process",
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"command": "C:\\Program Files\\Microsoft Visual Studio\\2022\\Community\\Common7\\IDE\\CommonExtensions\\Microsoft\\CMake\\CMake\\bin\\cmake.exe",
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"command": "cmake",
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"args": [
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"--build",
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"${workspaceFolder}\\build\\vs2022-x64-debug",
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"--config",
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"Debug",
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"--target",
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"RUN_TESTS",
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"--parallel"
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],
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"group": "test",
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"dependsOn": "Configure Debug x64",
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"problemMatcher": "$msCompile"
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},
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{
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"label": "Clean Debug x64",
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"type": "process",
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"command": "cmake",
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"args": [
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"--build",
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"${workspaceFolder}\\build\\vs2022-x64-debug",
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