step 5
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@@ -36,6 +36,7 @@ public:
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private:
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void HandleRuntimeStateBroadcastRequested(const RuntimeEvent& event);
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void HandleRuntimeReloadRequested(const RuntimeEvent& event);
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void HandleRuntimePersistenceRequested(const RuntimeEvent& event);
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void HandleShaderBuildRequested(const RuntimeEvent& event);
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void HandleShaderBuildPrepared(const RuntimeEvent& event);
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void HandleShaderBuildFailed(const RuntimeEvent& event);
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