Refactor
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This commit is contained in:
2026-05-06 09:28:46 +10:00
parent 437199f3f0
commit 0bfffa6552
41 changed files with 1592 additions and 1368 deletions

View File

@@ -0,0 +1,20 @@
#pragma once
#include "ShaderTypes.h"
#include <filesystem>
#include <map>
#include <string>
#include <vector>
class ShaderPackageRegistry
{
public:
explicit ShaderPackageRegistry(unsigned maxTemporalHistoryFrames);
bool Scan(const std::filesystem::path& shaderRoot, std::map<std::string, ShaderPackage>& packagesById, std::vector<std::string>& packageOrder, std::string& error) const;
bool ParseManifest(const std::filesystem::path& manifestPath, ShaderPackage& shaderPackage, std::string& error) const;
private:
unsigned mMaxTemporalHistoryFrames;
};