Refactor
This commit is contained in:
627
apps/LoopThroughWithOpenGLCompositing/control/ControlServer.cpp
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627
apps/LoopThroughWithOpenGLCompositing/control/ControlServer.cpp
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@@ -0,0 +1,627 @@
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#include "stdafx.h"
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#include "ControlServer.h"
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#include "RuntimeJson.h"
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#include <Wincrypt.h>
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#include <ws2tcpip.h>
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#include <algorithm>
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#include <fstream>
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#include <sstream>
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#pragma comment(lib, "Ws2_32.lib")
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#pragma comment(lib, "Crypt32.lib")
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#pragma comment(lib, "Advapi32.lib")
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namespace
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{
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constexpr DWORD kStateBroadcastIntervalMs = 250;
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bool InitializeWinsock(std::string& error)
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{
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WSADATA wsaData = {};
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int result = WSAStartup(MAKEWORD(2, 2), &wsaData);
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if (result != 0)
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{
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error = "WSAStartup failed.";
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return false;
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}
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return true;
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}
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std::string ToLower(std::string text)
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{
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std::transform(text.begin(), text.end(), text.begin(),
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[](unsigned char ch) { return static_cast<char>(std::tolower(ch)); });
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return text;
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}
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bool IsSafeUiPath(const std::filesystem::path& relativePath)
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{
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for (const std::filesystem::path& part : relativePath)
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{
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if (part == "..")
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return false;
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}
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return !relativePath.empty();
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}
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std::string GuessContentType(const std::filesystem::path& assetPath)
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{
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const std::string extension = ToLower(assetPath.extension().string());
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if (extension == ".js" || extension == ".mjs")
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return "text/javascript";
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if (extension == ".css")
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return "text/css";
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if (extension == ".json")
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return "application/json";
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if (extension == ".yaml" || extension == ".yml")
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return "application/yaml";
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if (extension == ".svg")
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return "image/svg+xml";
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if (extension == ".png")
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return "image/png";
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if (extension == ".jpg" || extension == ".jpeg")
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return "image/jpeg";
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if (extension == ".ico")
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return "image/x-icon";
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if (extension == ".map")
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return "application/json";
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if (extension == ".md")
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return "text/markdown";
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return "text/html";
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}
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}
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ControlServer::ControlServer()
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: mPort(0), mRunning(false)
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{
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}
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ControlServer::~ControlServer()
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{
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Stop();
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}
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bool ControlServer::Start(const std::filesystem::path& uiRoot, const std::filesystem::path& docsRoot, unsigned short preferredPort, const Callbacks& callbacks, std::string& error)
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{
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mUiRoot = uiRoot;
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mDocsRoot = docsRoot;
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mCallbacks = callbacks;
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if (!InitializeWinsock(error))
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return false;
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mListenSocket.reset(socket(AF_INET, SOCK_STREAM, IPPROTO_TCP));
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if (!mListenSocket.valid())
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{
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error = "Could not create listening socket.";
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return false;
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}
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u_long nonBlocking = 1;
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ioctlsocket(mListenSocket.get(), FIONBIO, &nonBlocking);
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sockaddr_in address = {};
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address.sin_family = AF_INET;
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address.sin_addr.s_addr = htonl(INADDR_LOOPBACK);
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bool bound = false;
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for (unsigned short offset = 0; offset < 20; ++offset)
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{
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address.sin_port = htons(static_cast<u_short>(preferredPort + offset));
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if (bind(mListenSocket.get(), reinterpret_cast<sockaddr*>(&address), sizeof(address)) == 0)
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{
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mPort = preferredPort + offset;
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bound = true;
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break;
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}
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}
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if (!bound)
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{
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error = "Could not bind the local control server to any port in the preferred range.";
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mListenSocket.reset();
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return false;
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}
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if (listen(mListenSocket.get(), SOMAXCONN) != 0)
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{
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error = "Could not start listening on the local control server socket.";
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mListenSocket.reset();
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return false;
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}
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mRunning = true;
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mThread = std::thread(&ControlServer::ServerLoop, this);
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return true;
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}
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void ControlServer::Stop()
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{
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const bool wasActive = mRunning || mListenSocket.valid() || mThread.joinable();
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mRunning = false;
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{
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std::lock_guard<std::mutex> lock(mMutex);
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for (ClientConnection& client : mClients)
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client.socket.reset();
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mClients.clear();
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}
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mListenSocket.reset();
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if (mThread.joinable())
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mThread.join();
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if (wasActive)
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WSACleanup();
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}
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void ControlServer::BroadcastState()
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{
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std::lock_guard<std::mutex> lock(mMutex);
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BroadcastStateLocked();
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}
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void ControlServer::ServerLoop()
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{
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DWORD lastStateBroadcastMs = GetTickCount();
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while (mRunning)
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{
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TryAcceptClient();
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const DWORD nowMs = GetTickCount();
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if (nowMs - lastStateBroadcastMs >= kStateBroadcastIntervalMs)
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{
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BroadcastState();
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lastStateBroadcastMs = nowMs;
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}
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Sleep(25);
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}
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}
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bool ControlServer::HandleHttpClient(UniqueSocket clientSocket)
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{
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std::string request;
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char buffer[8192];
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int received = recv(clientSocket.get(), buffer, sizeof(buffer), 0);
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if (received <= 0)
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return false;
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request.assign(buffer, buffer + received);
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return HandleHttpRequest(std::move(clientSocket), request);
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}
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bool ControlServer::TryAcceptClient()
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{
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sockaddr_in clientAddress = {};
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int addressSize = sizeof(clientAddress);
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UniqueSocket clientSocket(accept(mListenSocket.get(), reinterpret_cast<sockaddr*>(&clientAddress), &addressSize));
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if (!clientSocket.valid())
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return false;
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return HandleHttpClient(std::move(clientSocket));
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}
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bool ControlServer::SendHttpResponse(SOCKET clientSocket, const std::string& status, const std::string& contentType, const std::string& body)
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{
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std::ostringstream response;
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response << "HTTP/1.1 " << status << "\r\n";
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response << "Content-Type: " << contentType << "\r\n";
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response << "Content-Length: " << body.size() << "\r\n";
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response << "Connection: close\r\n\r\n";
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response << body;
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const std::string payload = response.str();
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return send(clientSocket, payload.c_str(), static_cast<int>(payload.size()), 0) == static_cast<int>(payload.size());
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}
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bool ControlServer::SendHttpResponse(SOCKET clientSocket, const HttpResponse& response)
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{
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return SendHttpResponse(clientSocket, response.status, response.contentType, response.body);
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}
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bool ControlServer::HandleHttpRequest(UniqueSocket clientSocket, const std::string& request)
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{
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HttpRequest httpRequest;
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if (!ParseHttpRequest(request, httpRequest))
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{
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SendHttpResponse(clientSocket.get(), "400 Bad Request", "text/plain", "Bad Request");
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return true;
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}
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if (ToLower(GetHeaderValue(httpRequest, "Upgrade")) == "websocket")
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return HandleWebSocketUpgrade(std::move(clientSocket), httpRequest);
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const HttpResponse response = RouteHttpRequest(httpRequest);
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SendHttpResponse(clientSocket.get(), response);
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if (response.broadcastState)
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BroadcastState();
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return true;
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}
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ControlServer::HttpResponse ControlServer::RouteHttpRequest(const HttpRequest& request)
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{
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if (request.method == "GET")
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return ServeGetRequest(request);
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if (request.method == "POST")
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return HandleApiPost(request);
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return { "404 Not Found", "text/plain", "Not Found" };
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}
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ControlServer::HttpResponse ControlServer::ServeGetRequest(const HttpRequest& request) const
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{
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if (request.path == "/" || request.path == "/index.html")
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return ServeUiAsset("index.html");
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if (request.path == "/api/state")
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return { "200 OK", "application/json", mCallbacks.getStateJson ? mCallbacks.getStateJson() : "{}" };
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if (request.path == "/openapi.yaml" || request.path == "/docs/openapi.yaml")
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return ServeOpenApiSpec();
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if (request.path == "/docs" || request.path == "/docs/")
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return ServeSwaggerDocs();
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const std::string docsPrefix = "/docs/";
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if (request.path.rfind(docsPrefix, 0) == 0)
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return ServeDocsAsset(request.path.substr(docsPrefix.size()));
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if (request.path.size() > 1)
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{
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const HttpResponse assetResponse = ServeUiAsset(request.path.substr(1));
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if (!assetResponse.body.empty())
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return assetResponse;
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}
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return { "404 Not Found", "text/plain", "Not Found" };
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}
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ControlServer::HttpResponse ControlServer::ServeUiAsset(const std::string& relativePath) const
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{
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std::string contentType;
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const std::string body = LoadUiAsset(relativePath, contentType);
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return body.empty()
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? HttpResponse{ "404 Not Found", "text/plain", "Not Found" }
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: HttpResponse{ "200 OK", contentType, body };
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}
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ControlServer::HttpResponse ControlServer::ServeDocsAsset(const std::string& relativePath) const
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{
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const std::filesystem::path sanitizedPath = std::filesystem::path(relativePath).lexically_normal();
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if (!IsSafeUiPath(sanitizedPath))
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return { "404 Not Found", "text/plain", "Not Found" };
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const std::filesystem::path docsPath = mDocsRoot / sanitizedPath;
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const std::string body = LoadTextFile(docsPath);
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return body.empty()
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? HttpResponse{ "404 Not Found", "text/plain", "Not Found" }
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: HttpResponse{ "200 OK", GuessContentType(docsPath), body };
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}
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ControlServer::HttpResponse ControlServer::ServeOpenApiSpec() const
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{
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const std::filesystem::path specPath = mDocsRoot / "openapi.yaml";
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const std::string body = LoadTextFile(specPath);
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return body.empty()
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? HttpResponse{ "404 Not Found", "text/plain", "OpenAPI spec not found" }
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: HttpResponse{ "200 OK", GuessContentType(specPath), body };
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}
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ControlServer::HttpResponse ControlServer::ServeSwaggerDocs() const
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{
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std::ostringstream html;
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html << "<!doctype html>\n"
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<< "<html lang=\"en\">\n"
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<< "<head>\n"
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<< " <meta charset=\"utf-8\">\n"
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<< " <meta name=\"viewport\" content=\"width=device-width, initial-scale=1\">\n"
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<< " <title>Video Shader Toys API Docs</title>\n"
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<< " <link rel=\"stylesheet\" href=\"https://unpkg.com/swagger-ui-dist@5/swagger-ui.css\">\n"
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<< "</head>\n"
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<< "<body>\n"
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<< " <div id=\"swagger-ui\"></div>\n"
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<< " <script src=\"https://unpkg.com/swagger-ui-dist@5/swagger-ui-bundle.js\"></script>\n"
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<< " <script>SwaggerUIBundle({url:'/docs/openapi.yaml',dom_id:'#swagger-ui'});</script>\n"
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<< "</body>\n"
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<< "</html>\n";
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return { "200 OK", "text/html", html.str() };
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}
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ControlServer::HttpResponse ControlServer::HandleApiPost(const HttpRequest& request)
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{
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JsonValue root;
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std::string parseError;
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if (!ParseJson(request.body, root, parseError))
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return { "400 Bad Request", "application/json", BuildJsonResponse(false, parseError) };
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std::string actionError;
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const bool success = InvokePostRoute(request.path, root, actionError);
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return {
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success ? "200 OK" : "400 Bad Request",
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"application/json",
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BuildJsonResponse(success, actionError),
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success
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};
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}
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bool ControlServer::InvokePostRoute(const std::string& path, const JsonValue& root, std::string& actionError)
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{
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using PostHandler = std::function<bool(const JsonValue&, std::string&)>;
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const std::map<std::string, PostHandler> postRoutes =
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{
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{ "/api/layers/add", [this](const JsonValue& json, std::string& error)
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{
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const JsonValue* shaderId = json.find("shaderId");
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return shaderId && mCallbacks.addLayer && mCallbacks.addLayer(shaderId->asString(), error);
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}
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},
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{ "/api/layers/remove", [this](const JsonValue& json, std::string& error)
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{
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const JsonValue* layerId = json.find("layerId");
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return layerId && mCallbacks.removeLayer && mCallbacks.removeLayer(layerId->asString(), error);
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}
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},
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{ "/api/layers/move", [this](const JsonValue& json, std::string& error)
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{
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const JsonValue* layerId = json.find("layerId");
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const JsonValue* direction = json.find("direction");
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return layerId && direction && mCallbacks.moveLayer &&
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mCallbacks.moveLayer(layerId->asString(), static_cast<int>(direction->asNumber()), error);
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}
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},
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{ "/api/layers/reorder", [this](const JsonValue& json, std::string& error)
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{
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const JsonValue* layerId = json.find("layerId");
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const JsonValue* targetIndex = json.find("targetIndex");
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return layerId && targetIndex && mCallbacks.moveLayerToIndex &&
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mCallbacks.moveLayerToIndex(layerId->asString(), static_cast<std::size_t>(targetIndex->asNumber()), error);
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}
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},
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{ "/api/layers/set-bypass", [this](const JsonValue& json, std::string& error)
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{
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const JsonValue* layerId = json.find("layerId");
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const JsonValue* bypass = json.find("bypass");
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return layerId && bypass && mCallbacks.setLayerBypass &&
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mCallbacks.setLayerBypass(layerId->asString(), bypass->asBoolean(), error);
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}
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},
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{ "/api/layers/set-shader", [this](const JsonValue& json, std::string& error)
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{
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const JsonValue* layerId = json.find("layerId");
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const JsonValue* shaderId = json.find("shaderId");
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return layerId && shaderId && mCallbacks.setLayerShader &&
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mCallbacks.setLayerShader(layerId->asString(), shaderId->asString(), error);
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}
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},
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{ "/api/layers/update-parameter", [this](const JsonValue& json, std::string& error)
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{
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const JsonValue* layerId = json.find("layerId");
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const JsonValue* parameterId = json.find("parameterId");
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const JsonValue* value = json.find("value");
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return layerId && parameterId && value && mCallbacks.updateLayerParameter &&
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mCallbacks.updateLayerParameter(layerId->asString(), parameterId->asString(), SerializeJson(*value, false), error);
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}
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},
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{ "/api/layers/reset-parameters", [this](const JsonValue& json, std::string& error)
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{
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const JsonValue* layerId = json.find("layerId");
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return layerId && mCallbacks.resetLayerParameters &&
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mCallbacks.resetLayerParameters(layerId->asString(), error);
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}
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},
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{ "/api/stack-presets/save", [this](const JsonValue& json, std::string& error)
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{
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const JsonValue* presetName = json.find("presetName");
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return presetName && mCallbacks.saveStackPreset &&
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mCallbacks.saveStackPreset(presetName->asString(), error);
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}
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},
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{ "/api/stack-presets/load", [this](const JsonValue& json, std::string& error)
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{
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const JsonValue* presetName = json.find("presetName");
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return presetName && mCallbacks.loadStackPreset &&
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mCallbacks.loadStackPreset(presetName->asString(), error);
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}
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},
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{ "/api/reload", [this](const JsonValue&, std::string& error)
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{
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return mCallbacks.reloadShader && mCallbacks.reloadShader(error);
|
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}
|
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}
|
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};
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const auto route = postRoutes.find(path);
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return route != postRoutes.end() && route->second(root, actionError);
|
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}
|
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|
||||
bool ControlServer::HandleWebSocketUpgrade(UniqueSocket clientSocket, const HttpRequest& request)
|
||||
{
|
||||
const std::string clientKey = GetHeaderValue(request, "Sec-WebSocket-Key");
|
||||
if (clientKey.empty())
|
||||
{
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SendHttpResponse(clientSocket.get(), "400 Bad Request", "text/plain", "Missing Sec-WebSocket-Key");
|
||||
return true;
|
||||
}
|
||||
|
||||
std::ostringstream response;
|
||||
response << "HTTP/1.1 101 Switching Protocols\r\n";
|
||||
response << "Upgrade: websocket\r\n";
|
||||
response << "Connection: Upgrade\r\n";
|
||||
response << "Sec-WebSocket-Accept: " << ComputeWebSocketAcceptKey(clientKey) << "\r\n\r\n";
|
||||
|
||||
const std::string payload = response.str();
|
||||
send(clientSocket.get(), payload.c_str(), static_cast<int>(payload.size()), 0);
|
||||
|
||||
{
|
||||
std::lock_guard<std::mutex> lock(mMutex);
|
||||
ClientConnection client;
|
||||
client.socket.reset(clientSocket.release());
|
||||
client.websocket = true;
|
||||
mClients.push_back(std::move(client));
|
||||
BroadcastStateLocked();
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
bool ControlServer::SendWebSocketText(SOCKET clientSocket, const std::string& payload)
|
||||
{
|
||||
std::string frame;
|
||||
frame.push_back(static_cast<char>(0x81));
|
||||
if (payload.size() <= 125)
|
||||
{
|
||||
frame.push_back(static_cast<char>(payload.size()));
|
||||
}
|
||||
else if (payload.size() <= 65535)
|
||||
{
|
||||
frame.push_back(126);
|
||||
frame.push_back(static_cast<char>((payload.size() >> 8) & 0xFF));
|
||||
frame.push_back(static_cast<char>(payload.size() & 0xFF));
|
||||
}
|
||||
else
|
||||
{
|
||||
frame.push_back(127);
|
||||
for (int shift = 56; shift >= 0; shift -= 8)
|
||||
frame.push_back(static_cast<char>((payload.size() >> shift) & 0xFF));
|
||||
}
|
||||
frame.append(payload);
|
||||
|
||||
return send(clientSocket, frame.data(), static_cast<int>(frame.size()), 0) == static_cast<int>(frame.size());
|
||||
}
|
||||
|
||||
void ControlServer::BroadcastStateLocked()
|
||||
{
|
||||
const std::string stateMessage = mCallbacks.getStateJson ? mCallbacks.getStateJson() : "{}";
|
||||
for (auto it = mClients.begin(); it != mClients.end();)
|
||||
{
|
||||
if (!SendWebSocketText(it->socket.get(), stateMessage))
|
||||
{
|
||||
it = mClients.erase(it);
|
||||
}
|
||||
else
|
||||
{
|
||||
++it;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
std::string ControlServer::LoadUiAsset(const std::string& relativePath, std::string& contentType) const
|
||||
{
|
||||
const std::filesystem::path sanitizedPath = std::filesystem::path(relativePath).lexically_normal();
|
||||
if (!IsSafeUiPath(sanitizedPath))
|
||||
return std::string();
|
||||
|
||||
const std::filesystem::path assetPath = mUiRoot / sanitizedPath;
|
||||
contentType = GuessContentType(assetPath);
|
||||
return LoadTextFile(assetPath);
|
||||
}
|
||||
|
||||
std::string ControlServer::LoadTextFile(const std::filesystem::path& path) const
|
||||
{
|
||||
std::ifstream input(path, std::ios::binary);
|
||||
if (!input)
|
||||
return std::string();
|
||||
|
||||
std::ostringstream buffer;
|
||||
buffer << input.rdbuf();
|
||||
return buffer.str();
|
||||
}
|
||||
|
||||
std::string ControlServer::BuildJsonResponse(bool success, const std::string& error) const
|
||||
{
|
||||
JsonValue response = JsonValue::MakeObject();
|
||||
response.set("ok", JsonValue(success));
|
||||
if (!error.empty())
|
||||
response.set("error", JsonValue(error));
|
||||
return SerializeJson(response, false);
|
||||
}
|
||||
|
||||
std::string ControlServer::Base64Encode(const unsigned char* data, DWORD dataLength)
|
||||
{
|
||||
DWORD outputLength = 0;
|
||||
CryptBinaryToStringA(data, dataLength, CRYPT_STRING_BASE64 | CRYPT_STRING_NOCRLF, NULL, &outputLength);
|
||||
std::string encoded(outputLength, '\0');
|
||||
CryptBinaryToStringA(data, dataLength, CRYPT_STRING_BASE64 | CRYPT_STRING_NOCRLF, &encoded[0], &outputLength);
|
||||
if (!encoded.empty() && encoded.back() == '\0')
|
||||
encoded.pop_back();
|
||||
return encoded;
|
||||
}
|
||||
|
||||
std::string ControlServer::ComputeWebSocketAcceptKey(const std::string& clientKey)
|
||||
{
|
||||
const std::string combined = clientKey + "258EAFA5-E914-47DA-95CA-C5AB0DC85B11";
|
||||
HCRYPTPROV provider = 0;
|
||||
HCRYPTHASH hash = 0;
|
||||
BYTE digest[20] = {};
|
||||
DWORD digestLength = sizeof(digest);
|
||||
|
||||
CryptAcquireContext(&provider, NULL, NULL, PROV_RSA_FULL, CRYPT_VERIFYCONTEXT);
|
||||
CryptCreateHash(provider, CALG_SHA1, 0, 0, &hash);
|
||||
CryptHashData(hash, reinterpret_cast<const BYTE*>(combined.data()), static_cast<DWORD>(combined.size()), 0);
|
||||
CryptGetHashParam(hash, HP_HASHVAL, digest, &digestLength, 0);
|
||||
|
||||
if (hash)
|
||||
CryptDestroyHash(hash);
|
||||
if (provider)
|
||||
CryptReleaseContext(provider, 0);
|
||||
|
||||
return Base64Encode(digest, digestLength);
|
||||
}
|
||||
|
||||
std::string ControlServer::GetHeaderValue(const HttpRequest& request, const std::string& headerName)
|
||||
{
|
||||
const auto header = request.headers.find(ToLower(headerName));
|
||||
return header == request.headers.end() ? std::string() : header->second;
|
||||
}
|
||||
|
||||
bool ControlServer::ParseHttpRequest(const std::string& rawRequest, HttpRequest& request)
|
||||
{
|
||||
const std::size_t requestLineEnd = rawRequest.find("\r\n");
|
||||
if (requestLineEnd == std::string::npos)
|
||||
return false;
|
||||
|
||||
const std::string requestLine = rawRequest.substr(0, requestLineEnd);
|
||||
const std::size_t methodEnd = requestLine.find(' ');
|
||||
if (methodEnd == std::string::npos)
|
||||
return false;
|
||||
|
||||
const std::size_t pathEnd = requestLine.find(' ', methodEnd + 1);
|
||||
if (pathEnd == std::string::npos)
|
||||
return false;
|
||||
|
||||
request.method = requestLine.substr(0, methodEnd);
|
||||
request.path = requestLine.substr(methodEnd + 1, pathEnd - methodEnd - 1);
|
||||
request.headers.clear();
|
||||
|
||||
const std::size_t headersStart = requestLineEnd + 2;
|
||||
const std::size_t bodySeparator = rawRequest.find("\r\n\r\n", headersStart);
|
||||
const std::size_t headersEnd = bodySeparator == std::string::npos ? rawRequest.size() : bodySeparator;
|
||||
|
||||
for (std::size_t lineStart = headersStart; lineStart < headersEnd;)
|
||||
{
|
||||
const std::size_t lineEnd = rawRequest.find("\r\n", lineStart);
|
||||
const std::size_t currentLineEnd = lineEnd == std::string::npos ? headersEnd : std::min(lineEnd, headersEnd);
|
||||
const std::string line = rawRequest.substr(lineStart, currentLineEnd - lineStart);
|
||||
const std::size_t separator = line.find(':');
|
||||
if (separator != std::string::npos)
|
||||
{
|
||||
const std::string key = ToLower(line.substr(0, separator));
|
||||
std::string value = line.substr(separator + 1);
|
||||
const std::size_t first = value.find_first_not_of(" \t");
|
||||
const std::size_t last = value.find_last_not_of(" \t");
|
||||
request.headers[key] = first == std::string::npos ? std::string() : value.substr(first, last - first + 1);
|
||||
}
|
||||
|
||||
if (lineEnd == std::string::npos || lineEnd >= headersEnd)
|
||||
break;
|
||||
lineStart = lineEnd + 2;
|
||||
}
|
||||
|
||||
request.body = bodySeparator == std::string::npos ? std::string() : rawRequest.substr(bodySeparator + 4);
|
||||
return !request.method.empty() && !request.path.empty();
|
||||
}
|
||||
104
apps/LoopThroughWithOpenGLCompositing/control/ControlServer.h
Normal file
104
apps/LoopThroughWithOpenGLCompositing/control/ControlServer.h
Normal file
@@ -0,0 +1,104 @@
|
||||
#pragma once
|
||||
|
||||
#include "NativeSockets.h"
|
||||
|
||||
#include <winsock2.h>
|
||||
|
||||
#include <atomic>
|
||||
#include <filesystem>
|
||||
#include <functional>
|
||||
#include <map>
|
||||
#include <mutex>
|
||||
#include <string>
|
||||
#include <thread>
|
||||
#include <vector>
|
||||
|
||||
class JsonValue;
|
||||
|
||||
class ControlServer
|
||||
{
|
||||
public:
|
||||
struct Callbacks
|
||||
{
|
||||
std::function<std::string()> getStateJson;
|
||||
std::function<bool(const std::string&, std::string&)> addLayer;
|
||||
std::function<bool(const std::string&, std::string&)> removeLayer;
|
||||
std::function<bool(const std::string&, int, std::string&)> moveLayer;
|
||||
std::function<bool(const std::string&, std::size_t, std::string&)> moveLayerToIndex;
|
||||
std::function<bool(const std::string&, bool, std::string&)> setLayerBypass;
|
||||
std::function<bool(const std::string&, const std::string&, std::string&)> setLayerShader;
|
||||
std::function<bool(const std::string&, const std::string&, const std::string&, std::string&)> updateLayerParameter;
|
||||
std::function<bool(const std::string&, std::string&)> resetLayerParameters;
|
||||
std::function<bool(const std::string&, std::string&)> saveStackPreset;
|
||||
std::function<bool(const std::string&, std::string&)> loadStackPreset;
|
||||
std::function<bool(std::string&)> reloadShader;
|
||||
};
|
||||
|
||||
ControlServer();
|
||||
~ControlServer();
|
||||
|
||||
bool Start(const std::filesystem::path& uiRoot, const std::filesystem::path& docsRoot, unsigned short preferredPort, const Callbacks& callbacks, std::string& error);
|
||||
void Stop();
|
||||
void BroadcastState();
|
||||
|
||||
unsigned short GetPort() const { return mPort; }
|
||||
|
||||
private:
|
||||
struct ClientConnection
|
||||
{
|
||||
UniqueSocket socket;
|
||||
bool websocket = false;
|
||||
};
|
||||
|
||||
struct HttpRequest
|
||||
{
|
||||
std::string method;
|
||||
std::string path;
|
||||
std::map<std::string, std::string> headers;
|
||||
std::string body;
|
||||
};
|
||||
|
||||
struct HttpResponse
|
||||
{
|
||||
std::string status;
|
||||
std::string contentType;
|
||||
std::string body;
|
||||
bool broadcastState = false;
|
||||
};
|
||||
|
||||
void ServerLoop();
|
||||
bool HandleHttpClient(UniqueSocket clientSocket);
|
||||
bool TryAcceptClient();
|
||||
bool SendHttpResponse(SOCKET clientSocket, const HttpResponse& response);
|
||||
bool SendHttpResponse(SOCKET clientSocket, const std::string& status, const std::string& contentType, const std::string& body);
|
||||
bool HandleHttpRequest(UniqueSocket clientSocket, const std::string& request);
|
||||
bool HandleWebSocketUpgrade(UniqueSocket clientSocket, const HttpRequest& request);
|
||||
HttpResponse RouteHttpRequest(const HttpRequest& request);
|
||||
HttpResponse ServeGetRequest(const HttpRequest& request) const;
|
||||
HttpResponse ServeUiAsset(const std::string& relativePath) const;
|
||||
HttpResponse ServeDocsAsset(const std::string& relativePath) const;
|
||||
HttpResponse ServeOpenApiSpec() const;
|
||||
HttpResponse ServeSwaggerDocs() const;
|
||||
HttpResponse HandleApiPost(const HttpRequest& request);
|
||||
bool InvokePostRoute(const std::string& path, const JsonValue& root, std::string& actionError);
|
||||
bool SendWebSocketText(SOCKET clientSocket, const std::string& payload);
|
||||
void BroadcastStateLocked();
|
||||
std::string LoadUiAsset(const std::string& relativePath, std::string& contentType) const;
|
||||
std::string LoadTextFile(const std::filesystem::path& path) const;
|
||||
std::string BuildJsonResponse(bool success, const std::string& error = std::string()) const;
|
||||
static std::string Base64Encode(const unsigned char* data, DWORD dataLength);
|
||||
static std::string ComputeWebSocketAcceptKey(const std::string& clientKey);
|
||||
static std::string GetHeaderValue(const HttpRequest& request, const std::string& headerName);
|
||||
static bool ParseHttpRequest(const std::string& rawRequest, HttpRequest& request);
|
||||
|
||||
private:
|
||||
std::filesystem::path mUiRoot;
|
||||
std::filesystem::path mDocsRoot;
|
||||
Callbacks mCallbacks;
|
||||
UniqueSocket mListenSocket;
|
||||
unsigned short mPort;
|
||||
std::thread mThread;
|
||||
std::atomic<bool> mRunning;
|
||||
mutable std::mutex mMutex;
|
||||
std::vector<ClientConnection> mClients;
|
||||
};
|
||||
314
apps/LoopThroughWithOpenGLCompositing/control/OscServer.cpp
Normal file
314
apps/LoopThroughWithOpenGLCompositing/control/OscServer.cpp
Normal file
@@ -0,0 +1,314 @@
|
||||
#include "stdafx.h"
|
||||
#include "OscServer.h"
|
||||
|
||||
#include <ws2tcpip.h>
|
||||
|
||||
#include <array>
|
||||
#include <cstring>
|
||||
#include <iomanip>
|
||||
#include <sstream>
|
||||
#include <vector>
|
||||
|
||||
#pragma comment(lib, "Ws2_32.lib")
|
||||
|
||||
namespace
|
||||
{
|
||||
bool InitializeWinsock(std::string& error)
|
||||
{
|
||||
WSADATA wsaData = {};
|
||||
const int result = WSAStartup(MAKEWORD(2, 2), &wsaData);
|
||||
if (result != 0)
|
||||
{
|
||||
error = "WSAStartup failed.";
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
std::vector<std::string> SplitAddress(const std::string& address)
|
||||
{
|
||||
std::vector<std::string> parts;
|
||||
std::size_t start = !address.empty() && address[0] == '/' ? 1 : 0;
|
||||
|
||||
while (start <= address.size())
|
||||
{
|
||||
const std::size_t slash = address.find('/', start);
|
||||
const std::size_t end = slash == std::string::npos ? address.size() : slash;
|
||||
if (end > start)
|
||||
parts.push_back(address.substr(start, end - start));
|
||||
if (slash == std::string::npos)
|
||||
break;
|
||||
start = slash + 1;
|
||||
}
|
||||
return parts;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
OscServer::OscServer()
|
||||
: mPort(0), mRunning(false)
|
||||
{
|
||||
}
|
||||
|
||||
OscServer::~OscServer()
|
||||
{
|
||||
Stop();
|
||||
}
|
||||
|
||||
bool OscServer::Start(unsigned short port, const Callbacks& callbacks, std::string& error)
|
||||
{
|
||||
if (port == 0)
|
||||
return true;
|
||||
|
||||
mCallbacks = callbacks;
|
||||
mPort = port;
|
||||
|
||||
if (!InitializeWinsock(error))
|
||||
return false;
|
||||
|
||||
mSocket.reset(socket(AF_INET, SOCK_DGRAM, IPPROTO_UDP));
|
||||
if (!mSocket.valid())
|
||||
{
|
||||
error = "Could not create OSC UDP socket.";
|
||||
return false;
|
||||
}
|
||||
|
||||
DWORD timeoutMilliseconds = 100;
|
||||
setsockopt(mSocket.get(), SOL_SOCKET, SO_RCVTIMEO, reinterpret_cast<const char*>(&timeoutMilliseconds), sizeof(timeoutMilliseconds));
|
||||
|
||||
sockaddr_in address = {};
|
||||
address.sin_family = AF_INET;
|
||||
address.sin_addr.s_addr = htonl(INADDR_LOOPBACK);
|
||||
address.sin_port = htons(static_cast<u_short>(port));
|
||||
if (bind(mSocket.get(), reinterpret_cast<sockaddr*>(&address), sizeof(address)) != 0)
|
||||
{
|
||||
error = "Could not bind OSC listener to UDP port " + std::to_string(port) + ".";
|
||||
mSocket.reset();
|
||||
return false;
|
||||
}
|
||||
|
||||
mRunning = true;
|
||||
mThread = std::thread(&OscServer::ServerLoop, this);
|
||||
return true;
|
||||
}
|
||||
|
||||
void OscServer::Stop()
|
||||
{
|
||||
mRunning = false;
|
||||
mSocket.reset();
|
||||
if (mThread.joinable())
|
||||
mThread.join();
|
||||
}
|
||||
|
||||
void OscServer::ServerLoop()
|
||||
{
|
||||
std::array<char, 4096> buffer = {};
|
||||
while (mRunning)
|
||||
{
|
||||
sockaddr_in sender = {};
|
||||
int senderLength = sizeof(sender);
|
||||
const int byteCount = recvfrom(mSocket.get(), buffer.data(), static_cast<int>(buffer.size()), 0,
|
||||
reinterpret_cast<sockaddr*>(&sender), &senderLength);
|
||||
if (byteCount <= 0)
|
||||
continue;
|
||||
|
||||
OscMessage message;
|
||||
std::string error;
|
||||
if (DecodeMessage(buffer.data(), byteCount, message, error))
|
||||
{
|
||||
if (!DispatchMessage(message, error) && !error.empty())
|
||||
OutputDebugStringA(("OSC dispatch failed: " + error + "\n").c_str());
|
||||
}
|
||||
else if (!error.empty())
|
||||
{
|
||||
OutputDebugStringA(("OSC decode failed: " + error + "\n").c_str());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
bool OscServer::DecodeMessage(const char* data, int byteCount, OscMessage& message, std::string& error) const
|
||||
{
|
||||
int offset = 0;
|
||||
if (!ReadPaddedString(data, byteCount, offset, message.address) || message.address.empty() || message.address[0] != '/')
|
||||
{
|
||||
error = "Invalid OSC address.";
|
||||
return false;
|
||||
}
|
||||
|
||||
std::string typeTags;
|
||||
if (!ReadPaddedString(data, byteCount, offset, typeTags) || typeTags.empty() || typeTags[0] != ',')
|
||||
{
|
||||
error = "Invalid OSC type tag string.";
|
||||
return false;
|
||||
}
|
||||
|
||||
if (typeTags.size() < 2)
|
||||
{
|
||||
error = "OSC message has no parameter value.";
|
||||
return false;
|
||||
}
|
||||
|
||||
std::vector<std::string> values;
|
||||
for (std::size_t index = 1; index < typeTags.size(); ++index)
|
||||
{
|
||||
std::string valueJson;
|
||||
if (!DecodeArgument(data, byteCount, offset, typeTags[index], valueJson))
|
||||
{
|
||||
error = "Unsupported or malformed OSC value type.";
|
||||
return false;
|
||||
}
|
||||
values.push_back(valueJson);
|
||||
}
|
||||
|
||||
if (values.size() == 1)
|
||||
{
|
||||
message.valueJson = values.front();
|
||||
return true;
|
||||
}
|
||||
|
||||
std::ostringstream arrayJson;
|
||||
arrayJson << "[";
|
||||
for (std::size_t index = 0; index < values.size(); ++index)
|
||||
{
|
||||
if (index > 0)
|
||||
arrayJson << ",";
|
||||
arrayJson << values[index];
|
||||
}
|
||||
arrayJson << "]";
|
||||
message.valueJson = arrayJson.str();
|
||||
return true;
|
||||
}
|
||||
|
||||
bool OscServer::DispatchMessage(const OscMessage& message, std::string& error) const
|
||||
{
|
||||
const std::vector<std::string> parts = SplitAddress(message.address);
|
||||
if (parts.size() != 3 || parts[0] != "VideoShaderToys")
|
||||
{
|
||||
error = "Unsupported OSC address: " + message.address;
|
||||
return false;
|
||||
}
|
||||
|
||||
return mCallbacks.updateParameter &&
|
||||
mCallbacks.updateParameter(parts[1], parts[2], message.valueJson, error);
|
||||
}
|
||||
|
||||
bool OscServer::DecodeArgument(const char* data, int byteCount, int& offset, char valueType, std::string& valueJson)
|
||||
{
|
||||
if (valueType == 'f')
|
||||
{
|
||||
double value = 0.0;
|
||||
if (!ReadFloat32(data, byteCount, offset, value))
|
||||
return false;
|
||||
std::ostringstream stream;
|
||||
stream << std::setprecision(9) << value;
|
||||
valueJson = stream.str();
|
||||
return true;
|
||||
}
|
||||
|
||||
if (valueType == 'd')
|
||||
{
|
||||
double value = 0.0;
|
||||
if (!ReadFloat64(data, byteCount, offset, value))
|
||||
return false;
|
||||
std::ostringstream stream;
|
||||
stream << std::setprecision(17) << value;
|
||||
valueJson = stream.str();
|
||||
return true;
|
||||
}
|
||||
|
||||
if (valueType == 'i')
|
||||
{
|
||||
int value = 0;
|
||||
if (!ReadInt32(data, byteCount, offset, value))
|
||||
return false;
|
||||
valueJson = std::to_string(value);
|
||||
return true;
|
||||
}
|
||||
|
||||
if (valueType == 's')
|
||||
{
|
||||
std::string value;
|
||||
if (!ReadPaddedString(data, byteCount, offset, value))
|
||||
return false;
|
||||
valueJson = BuildJsonString(value);
|
||||
return true;
|
||||
}
|
||||
|
||||
if (valueType == 'T' || valueType == 'F')
|
||||
{
|
||||
valueJson = valueType == 'T' ? "true" : "false";
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool OscServer::ReadPaddedString(const char* data, int byteCount, int& offset, std::string& value)
|
||||
{
|
||||
if (offset < 0 || offset >= byteCount)
|
||||
return false;
|
||||
|
||||
const int start = offset;
|
||||
while (offset < byteCount && data[offset] != '\0')
|
||||
++offset;
|
||||
if (offset >= byteCount)
|
||||
return false;
|
||||
|
||||
value.assign(data + start, data + offset);
|
||||
++offset;
|
||||
while (offset % 4 != 0)
|
||||
++offset;
|
||||
return offset <= byteCount;
|
||||
}
|
||||
|
||||
bool OscServer::ReadInt32(const char* data, int byteCount, int& offset, int& value)
|
||||
{
|
||||
if (offset + 4 > byteCount)
|
||||
return false;
|
||||
const unsigned char* bytes = reinterpret_cast<const unsigned char*>(data + offset);
|
||||
value = static_cast<int>((bytes[0] << 24) | (bytes[1] << 16) | (bytes[2] << 8) | bytes[3]);
|
||||
offset += 4;
|
||||
return true;
|
||||
}
|
||||
|
||||
bool OscServer::ReadFloat32(const char* data, int byteCount, int& offset, double& value)
|
||||
{
|
||||
int bits = 0;
|
||||
if (!ReadInt32(data, byteCount, offset, bits))
|
||||
return false;
|
||||
|
||||
float floatValue = 0.0f;
|
||||
const unsigned int unsignedBits = static_cast<unsigned int>(bits);
|
||||
std::memcpy(&floatValue, &unsignedBits, sizeof(floatValue));
|
||||
value = static_cast<double>(floatValue);
|
||||
return true;
|
||||
}
|
||||
|
||||
bool OscServer::ReadFloat64(const char* data, int byteCount, int& offset, double& value)
|
||||
{
|
||||
if (offset + 8 > byteCount)
|
||||
return false;
|
||||
|
||||
const unsigned char* bytes = reinterpret_cast<const unsigned char*>(data + offset);
|
||||
uint64_t bits = 0;
|
||||
for (int index = 0; index < 8; ++index)
|
||||
bits = (bits << 8) | static_cast<uint64_t>(bytes[index]);
|
||||
|
||||
std::memcpy(&value, &bits, sizeof(value));
|
||||
offset += 8;
|
||||
return true;
|
||||
}
|
||||
|
||||
std::string OscServer::BuildJsonString(const std::string& value)
|
||||
{
|
||||
std::ostringstream stream;
|
||||
stream << '"';
|
||||
for (char ch : value)
|
||||
{
|
||||
if (ch == '"' || ch == '\\')
|
||||
stream << '\\';
|
||||
stream << ch;
|
||||
}
|
||||
stream << '"';
|
||||
return stream.str();
|
||||
}
|
||||
52
apps/LoopThroughWithOpenGLCompositing/control/OscServer.h
Normal file
52
apps/LoopThroughWithOpenGLCompositing/control/OscServer.h
Normal file
@@ -0,0 +1,52 @@
|
||||
#pragma once
|
||||
|
||||
#include "NativeSockets.h"
|
||||
|
||||
#include <winsock2.h>
|
||||
|
||||
#include <atomic>
|
||||
#include <functional>
|
||||
#include <string>
|
||||
#include <thread>
|
||||
|
||||
class OscServer
|
||||
{
|
||||
public:
|
||||
struct Callbacks
|
||||
{
|
||||
std::function<bool(const std::string&, const std::string&, const std::string&, std::string&)> updateParameter;
|
||||
};
|
||||
|
||||
OscServer();
|
||||
~OscServer();
|
||||
|
||||
bool Start(unsigned short port, const Callbacks& callbacks, std::string& error);
|
||||
void Stop();
|
||||
|
||||
unsigned short GetPort() const { return mPort; }
|
||||
|
||||
private:
|
||||
friend struct OscServerTestAccess;
|
||||
|
||||
struct OscMessage
|
||||
{
|
||||
std::string address;
|
||||
std::string valueJson;
|
||||
};
|
||||
|
||||
void ServerLoop();
|
||||
bool DecodeMessage(const char* data, int byteCount, OscMessage& message, std::string& error) const;
|
||||
bool DispatchMessage(const OscMessage& message, std::string& error) const;
|
||||
static bool DecodeArgument(const char* data, int byteCount, int& offset, char valueType, std::string& valueJson);
|
||||
static bool ReadPaddedString(const char* data, int byteCount, int& offset, std::string& value);
|
||||
static bool ReadInt32(const char* data, int byteCount, int& offset, int& value);
|
||||
static bool ReadFloat32(const char* data, int byteCount, int& offset, double& value);
|
||||
static bool ReadFloat64(const char* data, int byteCount, int& offset, double& value);
|
||||
static std::string BuildJsonString(const std::string& value);
|
||||
|
||||
Callbacks mCallbacks;
|
||||
UniqueSocket mSocket;
|
||||
unsigned short mPort;
|
||||
std::thread mThread;
|
||||
std::atomic<bool> mRunning;
|
||||
};
|
||||
@@ -0,0 +1,50 @@
|
||||
#include "RuntimeControlBridge.h"
|
||||
|
||||
#include "ControlServer.h"
|
||||
#include "OpenGLComposite.h"
|
||||
#include "OscServer.h"
|
||||
#include "RuntimeHost.h"
|
||||
|
||||
bool StartRuntimeControlServices(
|
||||
OpenGLComposite& composite,
|
||||
RuntimeHost& runtimeHost,
|
||||
ControlServer& controlServer,
|
||||
OscServer& oscServer,
|
||||
std::string& error)
|
||||
{
|
||||
ControlServer::Callbacks callbacks;
|
||||
callbacks.getStateJson = [&composite]() { return composite.GetRuntimeStateJson(); };
|
||||
callbacks.addLayer = [&composite](const std::string& shaderId, std::string& actionError) { return composite.AddLayer(shaderId, actionError); };
|
||||
callbacks.removeLayer = [&composite](const std::string& layerId, std::string& actionError) { return composite.RemoveLayer(layerId, actionError); };
|
||||
callbacks.moveLayer = [&composite](const std::string& layerId, int direction, std::string& actionError) { return composite.MoveLayer(layerId, direction, actionError); };
|
||||
callbacks.moveLayerToIndex = [&composite](const std::string& layerId, std::size_t targetIndex, std::string& actionError) { return composite.MoveLayerToIndex(layerId, targetIndex, actionError); };
|
||||
callbacks.setLayerBypass = [&composite](const std::string& layerId, bool bypassed, std::string& actionError) { return composite.SetLayerBypass(layerId, bypassed, actionError); };
|
||||
callbacks.setLayerShader = [&composite](const std::string& layerId, const std::string& shaderId, std::string& actionError) { return composite.SetLayerShader(layerId, shaderId, actionError); };
|
||||
callbacks.updateLayerParameter = [&composite](const std::string& layerId, const std::string& parameterId, const std::string& valueJson, std::string& actionError) {
|
||||
return composite.UpdateLayerParameterJson(layerId, parameterId, valueJson, actionError);
|
||||
};
|
||||
callbacks.resetLayerParameters = [&composite](const std::string& layerId, std::string& actionError) { return composite.ResetLayerParameters(layerId, actionError); };
|
||||
callbacks.saveStackPreset = [&composite](const std::string& presetName, std::string& actionError) { return composite.SaveStackPreset(presetName, actionError); };
|
||||
callbacks.loadStackPreset = [&composite](const std::string& presetName, std::string& actionError) { return composite.LoadStackPreset(presetName, actionError); };
|
||||
callbacks.reloadShader = [&composite](std::string& actionError) {
|
||||
if (!composite.ReloadShader())
|
||||
{
|
||||
actionError = "Shader reload failed. See native app status for details.";
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
};
|
||||
|
||||
if (!controlServer.Start(runtimeHost.GetUiRoot(), runtimeHost.GetDocsRoot(), runtimeHost.GetServerPort(), callbacks, error))
|
||||
return false;
|
||||
runtimeHost.SetServerPort(controlServer.GetPort());
|
||||
|
||||
OscServer::Callbacks oscCallbacks;
|
||||
oscCallbacks.updateParameter = [&composite](const std::string& layerKey, const std::string& parameterKey, const std::string& valueJson, std::string& actionError) {
|
||||
return composite.UpdateLayerParameterByControlKeyJson(layerKey, parameterKey, valueJson, actionError);
|
||||
};
|
||||
if (runtimeHost.GetOscPort() > 0 && !oscServer.Start(runtimeHost.GetOscPort(), oscCallbacks, error))
|
||||
return false;
|
||||
|
||||
return true;
|
||||
}
|
||||
@@ -0,0 +1,15 @@
|
||||
#pragma once
|
||||
|
||||
#include <string>
|
||||
|
||||
class ControlServer;
|
||||
class OpenGLComposite;
|
||||
class OscServer;
|
||||
class RuntimeHost;
|
||||
|
||||
bool StartRuntimeControlServices(
|
||||
OpenGLComposite& composite,
|
||||
RuntimeHost& runtimeHost,
|
||||
ControlServer& controlServer,
|
||||
OscServer& oscServer,
|
||||
std::string& error);
|
||||
Reference in New Issue
Block a user