removed redundant code
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@@ -82,17 +82,6 @@ bool TryParseLayerIdNumber(const std::string& layerId, uint64_t& number)
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return true;
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}
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std::vector<double> JsonArrayToNumbers(const JsonValue& value)
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{
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std::vector<double> numbers;
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for (const JsonValue& item : value.asArray())
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{
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if (item.isNumber())
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numbers.push_back(item.asNumber());
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}
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return numbers;
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}
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bool LooksLikePackagedRuntimeRoot(const std::filesystem::path& candidate)
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{
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return std::filesystem::exists(candidate / "config" / "runtime-host.json") &&
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@@ -1688,12 +1677,6 @@ bool RuntimeHost::ScanShaderPackages(std::string& error)
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return true;
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}
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bool RuntimeHost::ParseShaderManifest(const std::filesystem::path& manifestPath, ShaderPackage& shaderPackage, std::string& error) const
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{
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ShaderPackageRegistry registry(mConfig.maxTemporalHistoryFrames);
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return registry.ParseManifest(manifestPath, shaderPackage, error);
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}
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bool RuntimeHost::NormalizeAndValidateValue(const ShaderParameterDefinition& definition, const JsonValue& value, ShaderParameterValue& normalizedValue, std::string& error) const
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{
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return NormalizeAndValidateParameterValue(definition, value, normalizedValue, error);
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@@ -116,7 +116,6 @@ private:
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bool LoadPersistentState(std::string& error);
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bool SavePersistentState(std::string& error) const;
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bool ScanShaderPackages(std::string& error);
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bool ParseShaderManifest(const std::filesystem::path& manifestPath, ShaderPackage& shaderPackage, std::string& error) const;
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bool NormalizeAndValidateValue(const ShaderParameterDefinition& definition, const JsonValue& value, ShaderParameterValue& normalizedValue, std::string& error) const;
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ShaderParameterValue DefaultValueForDefinition(const ShaderParameterDefinition& definition) const;
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void EnsureLayerDefaultsLocked(LayerPersistentState& layerState, const ShaderPackage& shaderPackage) const;
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@@ -661,3 +661,14 @@ std::string SerializeJson(const JsonValue& value, bool pretty)
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SerializeJsonImpl(value, output, pretty, 0);
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return output.str();
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}
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std::vector<double> JsonArrayToNumbers(const JsonValue& value)
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{
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std::vector<double> numbers;
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for (const JsonValue& item : value.asArray())
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{
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if (item.isNumber())
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numbers.push_back(item.asNumber());
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}
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return numbers;
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}
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@@ -62,3 +62,4 @@ private:
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bool ParseJson(const std::string& text, JsonValue& value, std::string& error);
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std::string SerializeJson(const JsonValue& value, bool pretty = false);
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std::vector<double> JsonArrayToNumbers(const JsonValue& value);
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@@ -26,17 +26,6 @@ bool IsFiniteNumber(double value)
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return std::isfinite(value) != 0;
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}
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std::vector<double> JsonArrayToNumbers(const JsonValue& value)
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{
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std::vector<double> numbers;
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for (const JsonValue& item : value.asArray())
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{
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if (item.isNumber())
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numbers.push_back(item.asNumber());
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}
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return numbers;
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}
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std::string NormalizeTextValue(const std::string& text, unsigned maxLength)
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{
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std::string normalized;
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@@ -29,17 +29,6 @@ bool IsFiniteNumber(double value)
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return std::isfinite(value) != 0;
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}
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std::vector<double> JsonArrayToNumbers(const JsonValue& value)
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{
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std::vector<double> numbers;
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for (const JsonValue& item : value.asArray())
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{
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if (item.isNumber())
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numbers.push_back(item.asNumber());
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}
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return numbers;
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}
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bool ParseShaderParameterType(const std::string& typeName, ShaderParameterType& type)
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{
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if (typeName == "float")
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@@ -1,28 +0,0 @@
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function formatNumber(value, digits = 3) {
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return Number(value ?? 0).toFixed(digits);
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}
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export function formatParameterValue(parameterType, value) {
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if (parameterType === "float") {
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return formatNumber(value);
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}
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if (parameterType === "vec2" || parameterType === "color") {
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return (value ?? []).map((item) => formatNumber(item)).join(", ");
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}
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if (parameterType === "bool") {
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return value ? "Enabled" : "Disabled";
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}
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if (parameterType === "trigger") {
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return `Triggered ${Number(value ?? 0)} time${Number(value ?? 0) === 1 ? "" : "s"}`;
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}
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return `${value ?? ""}`;
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}
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export function ParameterValueDisplay({ parameterType, value, pending }) {
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const valueText = formatParameterValue(parameterType, value);
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return (
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<div className={`parameter__value${pending ? " parameter__value--pending" : ""}`}>
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{pending ? `Applied: ${valueText}` : valueText}
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</div>
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);
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}
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@@ -700,7 +700,6 @@ pre {
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.shader-picker__selected,
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.shader-picker__meta,
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.shader-picker__empty,
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.parameter__value,
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.parameter__osc,
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.parameter__reset {
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color: var(--app-muted);
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@@ -952,10 +951,6 @@ pre {
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flex: 0 0 auto;
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}
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.parameter__value--pending {
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color: var(--app-warning);
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}
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.parameter__control {
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position: relative;
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min-width: 0;
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@@ -1115,14 +1110,6 @@ pre {
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box-shadow: 0 0 0 1px rgba(0, 0, 0, 0.65), 0 1px 4px rgba(0, 0, 0, 0.45);
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}
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.parameter__value-slider strong {
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text-align: right;
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min-height: 1rem;
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color: var(--app-text);
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font-size: 0.74rem;
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line-height: 1;
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}
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.parameter__trigger {
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min-width: 7rem;
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}
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