Shader compile thread seperation
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@@ -72,6 +72,8 @@ set(APP_SOURCES
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"${APP_DIR}/gl/OpenGLShaderPrograms.h"
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"${APP_DIR}/gl/ShaderProgramCompiler.cpp"
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"${APP_DIR}/gl/ShaderProgramCompiler.h"
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"${APP_DIR}/gl/ShaderBuildQueue.cpp"
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"${APP_DIR}/gl/ShaderBuildQueue.h"
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"${APP_DIR}/gl/ShaderTextureBindings.cpp"
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"${APP_DIR}/gl/ShaderTextureBindings.h"
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"${APP_DIR}/gl/Std140Buffer.h"
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