removed hard coded shader start up
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@@ -40,7 +40,7 @@ AppConfig DefaultAppConfig()
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config.warmupTimeout = std::chrono::seconds(3);
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config.prerollTimeout = std::chrono::seconds(3);
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config.prerollPoll = std::chrono::milliseconds(2);
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config.runtimeShaderId = "happy-accident";
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config.runtimeShaderId.clear();
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return config;
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}
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}
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