removed hard coded shader start up
This commit is contained in:
@@ -640,6 +640,8 @@ components:
|
||||
type: number
|
||||
runtimeShaderId:
|
||||
type: string
|
||||
description: Optional startup shader id used only when no saved runtime layer stack is restored.
|
||||
default: ""
|
||||
additionalProperties: false
|
||||
HostVideoInputConfig:
|
||||
type: object
|
||||
|
||||
Reference in New Issue
Block a user