PNG writer
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@@ -6,10 +6,17 @@
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#include "OpenGLDeckLinkBridge.h"
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#include "OpenGLRenderPass.h"
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#include "OpenGLShaderPrograms.h"
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#include "PngScreenshotWriter.h"
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#include "RuntimeServices.h"
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#include "ShaderBuildQueue.h"
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#include <algorithm>
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#include <chrono>
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#include <ctime>
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#include <filesystem>
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#include <iomanip>
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#include <memory>
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#include <sstream>
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#include <string>
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#include <vector>
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@@ -17,7 +24,8 @@ OpenGLComposite::OpenGLComposite(HWND hWnd, HDC hDC, HGLRC hRC) :
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hGLWnd(hWnd), hGLDC(hDC), hGLRC(hRC),
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mDeckLink(std::make_unique<DeckLinkSession>()),
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mRenderer(std::make_unique<OpenGLRenderer>()),
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mUseCommittedLayerStates(false)
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mUseCommittedLayerStates(false),
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mScreenshotRequested(false)
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{
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InitializeCriticalSection(&pMutex);
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mRuntimeHost = std::make_unique<RuntimeHost>();
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@@ -29,6 +37,7 @@ OpenGLComposite::OpenGLComposite(HWND hWnd, HDC hDC, HGLRC hRC) :
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hGLDC,
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hGLRC,
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[this]() { renderEffect(); },
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[this]() { ProcessScreenshotRequest(); },
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[this]() { paintGL(); });
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mRenderPass = std::make_unique<OpenGLRenderPass>(*mRenderer);
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mShaderPrograms = std::make_unique<OpenGLShaderPrograms>(*mRenderer, *mRuntimeHost);
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@@ -283,6 +292,13 @@ bool OpenGLComposite::ReloadShader()
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return true;
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}
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bool OpenGLComposite::RequestScreenshot(std::string& error)
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{
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(void)error;
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mScreenshotRequested.store(true);
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return true;
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}
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void OpenGLComposite::renderEffect()
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{
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ProcessRuntimePollResults();
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@@ -324,6 +340,69 @@ void OpenGLComposite::renderEffect()
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});
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}
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void OpenGLComposite::ProcessScreenshotRequest()
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{
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if (!mScreenshotRequested.exchange(false))
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return;
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const unsigned width = mDeckLink ? mDeckLink->OutputFrameWidth() : 0;
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const unsigned height = mDeckLink ? mDeckLink->OutputFrameHeight() : 0;
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if (width == 0 || height == 0)
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return;
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std::vector<unsigned char> bottomUpPixels(static_cast<std::size_t>(width) * height * 4);
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std::vector<unsigned char> topDownPixels(bottomUpPixels.size());
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glBindFramebuffer(GL_READ_FRAMEBUFFER, mRenderer->OutputFramebuffer());
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glReadBuffer(GL_COLOR_ATTACHMENT0);
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glPixelStorei(GL_PACK_ALIGNMENT, 1);
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glPixelStorei(GL_PACK_ROW_LENGTH, 0);
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glReadPixels(0, 0, width, height, GL_RGBA, GL_UNSIGNED_BYTE, bottomUpPixels.data());
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glPixelStorei(GL_PACK_ALIGNMENT, 4);
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const std::size_t rowBytes = static_cast<std::size_t>(width) * 4;
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for (unsigned y = 0; y < height; ++y)
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{
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const unsigned sourceY = height - 1 - y;
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std::copy(
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bottomUpPixels.begin() + static_cast<std::ptrdiff_t>(sourceY * rowBytes),
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bottomUpPixels.begin() + static_cast<std::ptrdiff_t>((sourceY + 1) * rowBytes),
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topDownPixels.begin() + static_cast<std::ptrdiff_t>(y * rowBytes));
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}
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try
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{
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const std::filesystem::path outputPath = BuildScreenshotPath();
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std::filesystem::create_directories(outputPath.parent_path());
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WritePngFileAsync(outputPath, width, height, std::move(topDownPixels));
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}
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catch (const std::exception& exception)
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{
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OutputDebugStringA((std::string("Screenshot request failed: ") + exception.what() + "\n").c_str());
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}
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}
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std::filesystem::path OpenGLComposite::BuildScreenshotPath() const
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{
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const std::filesystem::path root = mRuntimeHost && !mRuntimeHost->GetRuntimeRoot().empty()
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? mRuntimeHost->GetRuntimeRoot()
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: std::filesystem::current_path();
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const auto now = std::chrono::system_clock::now();
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const auto milliseconds = std::chrono::duration_cast<std::chrono::milliseconds>(now.time_since_epoch()) % 1000;
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const std::time_t nowTime = std::chrono::system_clock::to_time_t(now);
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std::tm localTime = {};
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localtime_s(&localTime, &nowTime);
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std::ostringstream filename;
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filename << "video-shader-toys-"
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<< std::put_time(&localTime, "%Y%m%d-%H%M%S")
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<< "-" << std::setw(3) << std::setfill('0') << milliseconds.count()
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<< ".png";
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return root / "screenshots" / filename.str();
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}
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bool OpenGLComposite::ProcessRuntimePollResults()
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{
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if (!mRuntimeHost || !mRuntimeServices)
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