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This commit is contained in:
2026-05-08 15:33:40 +10:00
parent 6ea70d9497
commit 05d0bcbedd
18 changed files with 509 additions and 14 deletions

View File

@@ -99,7 +99,7 @@
<LanguageStandard>stdcpp17</LanguageStandard>
</ClCompile>
<Link>
<AdditionalDependencies>opengl32.lib;Glu32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalDependencies>opengl32.lib;Glu32.lib;Windowscodecs.lib;Ole32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Windows</SubSystem>
<TargetMachine>MachineX86</TargetMachine>
@@ -121,7 +121,7 @@
<LanguageStandard>stdcpp17</LanguageStandard>
</ClCompile>
<Link>
<AdditionalDependencies>opengl32.lib;Glu32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalDependencies>opengl32.lib;Glu32.lib;Windowscodecs.lib;Ole32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Windows</SubSystem>
<TargetMachine>MachineX64</TargetMachine>
@@ -141,7 +141,7 @@
<LanguageStandard>stdcpp17</LanguageStandard>
</ClCompile>
<Link>
<AdditionalDependencies>opengl32.lib;Glu32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalDependencies>opengl32.lib;Glu32.lib;Windowscodecs.lib;Ole32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Windows</SubSystem>
<OptimizeReferences>true</OptimizeReferences>
@@ -166,7 +166,7 @@
<LanguageStandard>stdcpp17</LanguageStandard>
</ClCompile>
<Link>
<AdditionalDependencies>opengl32.lib;Glu32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalDependencies>opengl32.lib;Glu32.lib;Windowscodecs.lib;Ole32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Windows</SubSystem>
<OptimizeReferences>true</OptimizeReferences>
@@ -181,6 +181,7 @@
<ClCompile Include="gl\OpenGLRenderPass.cpp" />
<ClCompile Include="gl\OpenGLRenderer.cpp" />
<ClCompile Include="gl\OpenGLShaderPrograms.cpp" />
<ClCompile Include="gl\PngScreenshotWriter.cpp" />
<ClCompile Include="gl\ShaderBuildQueue.cpp" />
<ClCompile Include="gl\TemporalHistoryBuffers.cpp" />
<ClCompile Include="stdafx.cpp">
@@ -202,6 +203,7 @@
<ClInclude Include="gl\OpenGLRenderPass.h" />
<ClInclude Include="gl\OpenGLRenderer.h" />
<ClInclude Include="gl\OpenGLShaderPrograms.h" />
<ClInclude Include="gl\PngScreenshotWriter.h" />
<ClInclude Include="gl\ShaderBuildQueue.h" />
<ClInclude Include="gl\TemporalHistoryBuffers.h" />
<ClInclude Include="resource.h" />