restructure

This commit is contained in:
Aiden
2026-05-12 15:47:59 +10:00
parent 6a33bd02ab
commit 02b221f481
21 changed files with 40 additions and 33 deletions

View File

@@ -0,0 +1,138 @@
#include "PboReadbackRing.h"
#include <algorithm>
PboReadbackRing::~PboReadbackRing()
{
Shutdown();
}
bool PboReadbackRing::Initialize(std::size_t depth, std::size_t byteCount)
{
Shutdown();
if (depth == 0 || byteCount == 0)
return false;
mSlots.resize(depth);
mByteCount = byteCount;
for (Slot& slot : mSlots)
{
glGenBuffers(1, &slot.pbo);
if (slot.pbo == 0)
{
Shutdown();
return false;
}
glBindBuffer(GL_PIXEL_PACK_BUFFER, slot.pbo);
glBufferData(GL_PIXEL_PACK_BUFFER, static_cast<GLsizeiptr>(mByteCount), nullptr, GL_STREAM_READ);
}
glBindBuffer(GL_PIXEL_PACK_BUFFER, 0);
return true;
}
void PboReadbackRing::Shutdown()
{
for (Slot& slot : mSlots)
{
if (slot.fence)
glDeleteSync(slot.fence);
if (slot.pbo != 0)
glDeleteBuffers(1, &slot.pbo);
slot = {};
}
mSlots.clear();
mWriteIndex = 0;
mReadIndex = 0;
mByteCount = 0;
}
bool PboReadbackRing::QueueReadback(GLuint framebuffer, unsigned width, unsigned height, uint64_t frameIndex)
{
if (mSlots.empty())
return false;
Slot& slot = mSlots[mWriteIndex];
if (slot.inFlight || slot.acquired)
{
++mQueueMisses;
return false;
}
glBindFramebuffer(GL_READ_FRAMEBUFFER, framebuffer);
glPixelStorei(GL_PACK_ALIGNMENT, 4);
glPixelStorei(GL_PACK_ROW_LENGTH, 0);
glBindBuffer(GL_PIXEL_PACK_BUFFER, slot.pbo);
glBufferData(GL_PIXEL_PACK_BUFFER, static_cast<GLsizeiptr>(mByteCount), nullptr, GL_STREAM_READ);
glReadPixels(0, 0, static_cast<GLsizei>(width), static_cast<GLsizei>(height), GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV, nullptr);
slot.fence = glFenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0);
slot.inFlight = slot.fence != nullptr;
slot.frameIndex = frameIndex;
glBindBuffer(GL_PIXEL_PACK_BUFFER, 0);
if (!slot.inFlight)
return false;
mWriteIndex = (mWriteIndex + 1) % mSlots.size();
return true;
}
bool PboReadbackRing::TryAcquireCompleted(CompletedReadback& readback)
{
if (mSlots.empty())
return false;
for (std::size_t checked = 0; checked < mSlots.size(); ++checked)
{
Slot& slot = mSlots[mReadIndex];
if (!slot.inFlight || slot.acquired || slot.fence == nullptr)
{
mReadIndex = (mReadIndex + 1) % mSlots.size();
continue;
}
const GLenum waitResult = glClientWaitSync(slot.fence, 0, 0);
if (waitResult != GL_ALREADY_SIGNALED && waitResult != GL_CONDITION_SATISFIED)
return false;
slot.acquired = true;
readback.pbo = slot.pbo;
readback.frameIndex = slot.frameIndex;
readback.byteCount = mByteCount;
return true;
}
return false;
}
void PboReadbackRing::ReleaseCompleted(const CompletedReadback& readback)
{
for (std::size_t index = 0; index < mSlots.size(); ++index)
{
Slot& slot = mSlots[index];
if (!slot.acquired || slot.pbo != readback.pbo)
continue;
ResetSlot(slot);
mReadIndex = (index + 1) % mSlots.size();
return;
}
}
void PboReadbackRing::DrainCompleted()
{
for (std::size_t pass = 0; pass < mSlots.size() * 2; ++pass)
{
CompletedReadback readback;
if (!TryAcquireCompleted(readback))
break;
ReleaseCompleted(readback);
}
}
void PboReadbackRing::ResetSlot(Slot& slot)
{
if (slot.fence)
glDeleteSync(slot.fence);
slot.fence = nullptr;
slot.inFlight = false;
slot.acquired = false;
slot.frameIndex = 0;
}