restructure

This commit is contained in:
Aiden
2026-05-12 15:47:59 +10:00
parent 6a33bd02ab
commit 02b221f481
21 changed files with 40 additions and 33 deletions

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@@ -4,10 +4,10 @@
#include "../frames/SystemFrameTypes.h"
#include "../logging/Logger.h"
#include "../platform/HiddenGlWindow.h"
#include "Bgra8ReadbackPipeline.h"
#include "readback/Bgra8ReadbackPipeline.h"
#include "GLExtensions.h"
#include "RuntimeRenderScene.h"
#include "RuntimeShaderRenderer.h"
#include "runtime/RuntimeRenderScene.h"
#include "runtime/RuntimeShaderRenderer.h"
#include "SimpleMotionRenderer.h"
#include <algorithm>

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@@ -3,7 +3,7 @@
#include "RenderCadenceClock.h"
#include "../runtime/RuntimeLayerModel.h"
#include "../runtime/RuntimeShaderArtifact.h"
#include "RuntimeRenderScene.h"
#include "runtime/RuntimeRenderScene.h"
#include <atomic>
#include <condition_variable>

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@@ -1,6 +1,6 @@
#include "RuntimeRenderScene.h"
#include "../platform/HiddenGlWindow.h"
#include "../../platform/HiddenGlWindow.h"
#include <algorithm>
#include <functional>

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@@ -1,6 +1,6 @@
#include "RuntimeShaderPrepareWorker.h"
#include "../platform/HiddenGlWindow.h"
#include "../../platform/HiddenGlWindow.h"
#include "RuntimeShaderRenderer.h"
#include <algorithm>

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@@ -1,7 +1,7 @@
#pragma once
#include "RuntimeShaderProgram.h"
#include "../runtime/RuntimeLayerModel.h"
#include "../../runtime/RuntimeLayerModel.h"
#include <windows.h>

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@@ -1,7 +1,7 @@
#pragma once
#include "GLExtensions.h"
#include "../runtime/RuntimeShaderArtifact.h"
#include "../../runtime/RuntimeShaderArtifact.h"
#include <string>

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@@ -2,7 +2,7 @@
#include "GLExtensions.h"
#include "RuntimeShaderProgram.h"
#include "../runtime/RuntimeShaderArtifact.h"
#include "../../runtime/RuntimeShaderArtifact.h"
#include <cstdint>
#include <string>