{
  "version": "2.0.0",
  "tasks": [
    {
      "label": "Build LoopThroughWithOpenGLCompositing Debug x64",
      "type": "process",
      "command": "C:\\Program Files\\Microsoft Visual Studio\\2022\\Community\\Common7\\IDE\\CommonExtensions\\Microsoft\\CMake\\CMake\\bin\\cmake.exe",
      "args": [
        "--build",
        "${workspaceFolder}\\build\\vs2022-x64-debug",
        "--config",
        "Debug",
        "--target",
        "LoopThroughWithOpenGLCompositing",
        "--parallel"
      ],
      "group": {
        "kind": "build",
        "isDefault": true
      },
      "problemMatcher": "$msCompile"
    },
    {
      "label": "Build LoopThroughWithOpenGLCompositing Release x64",
      "type": "process",
      "command": "C:\\Program Files\\Microsoft Visual Studio\\2022\\Community\\Common7\\IDE\\CommonExtensions\\Microsoft\\CMake\\CMake\\bin\\cmake.exe",
      "args": [
        "--build",
        "${workspaceFolder}\\build\\vs2022-x64-release",
        "--config",
        "Release",
        "--target",
        "LoopThroughWithOpenGLCompositing",
        "--parallel"
      ],
      "group": "build",
      "problemMatcher": "$msCompile"
    },
    {
      "label": "Clean LoopThroughWithOpenGLCompositing Debug x64",
      "type": "process",
      "command": "C:\\Program Files\\Microsoft Visual Studio\\2022\\Community\\Common7\\IDE\\CommonExtensions\\Microsoft\\CMake\\CMake\\bin\\cmake.exe",
      "args": [
        "--build",
        "${workspaceFolder}\\build\\vs2022-x64-debug",
        "--config",
        "Debug",
        "--target",
        "clean"
      ],
      "problemMatcher": "$msCompile"
    }
  ]
}
