#pragma once

#include <cstdint>

class SimpleMotionRenderer
{
public:
	SimpleMotionRenderer() = default;

	bool InitializeGl(unsigned width, unsigned height);
	void RenderFrame(uint64_t frameIndex);
	void ShutdownGl();

	unsigned Width() const { return mWidth; }
	unsigned Height() const { return mHeight; }

private:
	unsigned mWidth = 0;
	unsigned mHeight = 0;
};
