refactor
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@@ -36,6 +36,8 @@ PUT /remote/object/property
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The property request uses `READ_ACCESS` and omits `propertyName`, which asks Unreal for all readable properties exposed on that UObject.
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Details payloads are cached in browser `localStorage` for five minutes per object path. When you reselect an object, cached properties render immediately and the app refreshes them from Unreal in the background.
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## Run
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Start Unreal Editor, enable the Remote Control API, and make sure it is listening on `127.0.0.1:30010`.
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