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VR-Web-Player/src/vr180player/xr/hand-aim.ts
Aiden ba3c2785d8
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Hand tracking
2026-06-10 14:54:56 +10:00

256 lines
5.7 KiB
TypeScript

export type VectorLike = {
x: number;
y: number;
z: number;
};
export type PalmAimInput = {
handedness?: string | null;
indexMetacarpal?: VectorLike | null;
middleMetacarpal?: VectorLike | null;
pinkyMetacarpal?: VectorLike | null;
ringMetacarpal?: VectorLike | null;
wrist?: VectorLike | null;
};
export type PalmAimRay = {
direction: VectorLike;
origin: VectorLike;
};
export type TimedPalmAimRay = PalmAimRay & {
timestamp: number;
};
export type PalmAimLatch = {
isSelecting: boolean;
selectedRay: TimedPalmAimRay | null;
stableRay: TimedPalmAimRay | null;
};
const MIN_AXIS_LENGTH_SQ = 0.000001;
const PALM_AIM_FORWARD_TILT_DEGREES = 40;
const PALM_SURFACE_OFFSET_METERS = 0.035;
export const DEFAULT_PALM_AIM_LATCH_MAX_AGE_MS = 300;
export function computePalmAimRay(input: PalmAimInput): PalmAimRay | null {
const { indexMetacarpal, pinkyMetacarpal, wrist } = input;
if (!indexMetacarpal || !pinkyMetacarpal || !wrist) {
return null;
}
const knuckleCenter = averageVectors([
indexMetacarpal,
input.middleMetacarpal,
input.ringMetacarpal,
pinkyMetacarpal
]);
if (!knuckleCenter) {
return null;
}
const fingerAxis = normalize(subtract(knuckleCenter, wrist));
const acrossPalmAxis = normalize(subtract(pinkyMetacarpal, indexMetacarpal));
if (!fingerAxis || !acrossPalmAxis) {
return null;
}
const direction = normalize(getTiltedPalmDirection(
getPalmNormal(fingerAxis, acrossPalmAxis, input.handedness),
fingerAxis
));
if (!direction) {
return null;
}
const palmCenter = lerp(wrist, knuckleCenter, 0.62);
const origin = add(palmCenter, scale(direction, PALM_SURFACE_OFFSET_METERS));
return { direction, origin };
}
export function createPalmAimLatch(): PalmAimLatch {
return {
isSelecting: false,
selectedRay: null,
stableRay: null
};
}
export function recordStablePalmAimRay(
latch: PalmAimLatch | null | undefined,
ray: PalmAimRay,
timestamp: number
): void {
if (!latch) {
return;
}
if (latch.isSelecting) {
return;
}
latch.stableRay = withTimestamp(ray, timestamp);
}
export function beginPalmAimSelection(
latch: PalmAimLatch | null | undefined,
timestamp: number,
maxAgeMs = DEFAULT_PALM_AIM_LATCH_MAX_AGE_MS
): PalmAimRay | null {
if (!latch) {
return null;
}
latch.isSelecting = true;
const stableRay = getFreshTimedRay(latch.stableRay, timestamp, maxAgeMs);
latch.selectedRay = stableRay ? cloneTimedRay(stableRay) : null;
return latch.selectedRay ? clonePalmAimRay(latch.selectedRay) : null;
}
export function endPalmAimSelection(latch: PalmAimLatch | null | undefined): void {
if (!latch) {
return;
}
latch.isSelecting = false;
latch.selectedRay = null;
}
export function getPalmAimSelectionRay(
latch: PalmAimLatch | null | undefined,
timestamp: number,
maxAgeMs = DEFAULT_PALM_AIM_LATCH_MAX_AGE_MS
): PalmAimRay | null {
if (!latch) {
return null;
}
if (latch.isSelecting && latch.selectedRay) {
return clonePalmAimRay(latch.selectedRay);
}
const stableRay = getFreshTimedRay(latch.stableRay, timestamp, maxAgeMs);
return stableRay ? clonePalmAimRay(stableRay) : null;
}
function getPalmNormal(fingerAxis: VectorLike, acrossPalmAxis: VectorLike, handedness?: string | null): VectorLike {
if (handedness === 'left') {
return cross(acrossPalmAxis, fingerAxis);
}
return cross(fingerAxis, acrossPalmAxis);
}
function getTiltedPalmDirection(palmNormal: VectorLike, fingerAxis: VectorLike): VectorLike {
const tiltRadians = (PALM_AIM_FORWARD_TILT_DEGREES * Math.PI) / 180;
return add(
scale(palmNormal, Math.cos(tiltRadians)),
scale(fingerAxis, Math.sin(tiltRadians))
);
}
function withTimestamp(ray: PalmAimRay, timestamp: number): TimedPalmAimRay {
return {
...clonePalmAimRay(ray),
timestamp
};
}
function cloneTimedRay(ray: TimedPalmAimRay): TimedPalmAimRay {
return {
...clonePalmAimRay(ray),
timestamp: ray.timestamp
};
}
function clonePalmAimRay(ray: PalmAimRay): PalmAimRay {
return {
direction: cloneVector(ray.direction),
origin: cloneVector(ray.origin)
};
}
function cloneVector(vector: VectorLike): VectorLike {
return {
x: vector.x,
y: vector.y,
z: vector.z
};
}
function getFreshTimedRay(
ray: TimedPalmAimRay | null,
timestamp: number,
maxAgeMs: number
): TimedPalmAimRay | null {
if (!ray) {
return null;
}
const ageMs = Math.max(0, timestamp - ray.timestamp);
return ageMs <= maxAgeMs ? ray : null;
}
function averageVectors(vectors: Array<VectorLike | null | undefined>): VectorLike | null {
const usableVectors = vectors.filter(Boolean) as VectorLike[];
if (usableVectors.length === 0) {
return null;
}
const total = usableVectors.reduce(
(sum, vector) => add(sum, vector),
{ x: 0, y: 0, z: 0 }
);
return scale(total, 1 / usableVectors.length);
}
function normalize(vector: VectorLike): VectorLike | null {
const lengthSq = vector.x * vector.x + vector.y * vector.y + vector.z * vector.z;
if (lengthSq < MIN_AXIS_LENGTH_SQ) {
return null;
}
const length = Math.sqrt(lengthSq);
return scale(vector, 1 / length);
}
function add(a: VectorLike, b: VectorLike): VectorLike {
return {
x: a.x + b.x,
y: a.y + b.y,
z: a.z + b.z
};
}
function subtract(a: VectorLike, b: VectorLike): VectorLike {
return {
x: a.x - b.x,
y: a.y - b.y,
z: a.z - b.z
};
}
function scale(vector: VectorLike, scalar: number): VectorLike {
return {
x: vector.x * scalar,
y: vector.y * scalar,
z: vector.z * scalar
};
}
function lerp(a: VectorLike, b: VectorLike, amount: number): VectorLike {
return {
x: a.x + (b.x - a.x) * amount,
y: a.y + (b.y - a.y) * amount,
z: a.z + (b.z - a.z) * amount
};
}
function cross(a: VectorLike, b: VectorLike): VectorLike {
return {
x: a.y * b.z - a.z * b.y,
y: a.z * b.x - a.x * b.z,
z: a.x * b.y - a.y * b.x
};
}